Closed zfzr031 closed 2 weeks ago
Hi,
Can you provide some more description ? is it a problem with squadcalc basemap ?
I'm currently using raw map from SDK compressed in .webp
, maybe compression is losing some colors intensity ?
Hi,
Can you provide some more description ? is it a problem with squadcalc basemap ? I'm currently using raw map from SDK compressed in
.webp
, maybe compression is losing some colors intensity ?
The image you exported does not have the effect seen in the game. I created a new camera on the SDK and exported simulated in-game images - This will fix the issue where the current image looks inconsistent with the in-game image.
Nice spot, i already saw in the past that they applied filters on minimap files directly with the SDK and that it wasn't exported when right clicking the minimap itself.
Will rework those 3 maps starting from your attached files next week.
Thanks !
no map flash bomb by goosebay (
https://github.com/zfzr031/maps/raw/refs/heads/main/GooseBaymap.HDR https://github.com/zfzr031/maps/raw/refs/heads/main/kokanmap.HDR https://github.com/zfzr031/maps/raw/refs/heads/main/foolsroad.HDR