When calling movePiece, the animated piece moves under or over existing pieces depending on the direction of the movement. This becomes visible in the example below. Is it possible to always make the animated piece move over existing pieces? I'm trying to use animations for captures in the game of draughts. During a capture move you jump over other pieces, and then it looks weird if an animation does it the other way around.
When calling movePiece, the animated piece moves under or over existing pieces depending on the direction of the movement. This becomes visible in the example below. Is it possible to always make the animated piece move over existing pieces? I'm trying to use animations for captures in the game of draughts. During a capture move you jump over other pieces, and then it looks weird if an animation does it the other way around.