shadeMe / Oblivion-Graphics-Extender-v3

Automatically exported from code.google.com/p/oblivion-graphics-extender
4 stars 2 forks source link

pom texture pack #8

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
alpha channel (which controls specular) in normal map textures of ruins and 
forts is set fullbrite

Original issue reported on code.google.com by x71...@gmail.com on 25 Oct 2011 at 8:11

GoogleCodeExporter commented 9 years ago

Original comment by ni...@paradice-insight.us on 26 Oct 2011 at 1:40

GoogleCodeExporter commented 9 years ago

Original comment by ni...@paradice-insight.us on 26 Oct 2011 at 1:41

GoogleCodeExporter commented 9 years ago

Original comment by ni...@paradice-insight.us on 26 Oct 2011 at 1:43

GoogleCodeExporter commented 9 years ago

Original comment by ni...@paradice-insight.us on 26 Oct 2011 at 1:48

GoogleCodeExporter commented 9 years ago

Original comment by ni...@paradice-insight.us on 26 Oct 2011 at 1:50