@torinmb New goal for this is to move the texture stuff to sp-core. Probably makes sense to have a separate function that creates the material/mesh that requires the texture. Also, to avoid having to reload the texture multiple times, maybe sp-core can hand the loaded texture to the user, so they can just provide it to sp-core's api preloaded
@torinmb New goal for this is to move the texture stuff to sp-core. Probably makes sense to have a separate function that creates the material/mesh that requires the texture. Also, to avoid having to reload the texture multiple times, maybe sp-core can hand the loaded texture to the user, so they can just provide it to sp-core's api preloaded