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shader-slang
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slang
Making it easier to work with shaders
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Add case to `emitVectorReshape` for when using a `vector<M, N>` type with `T` value
#4419
Closed
ArielG-NV
closed
3 months ago
ArielG-NV
commented
3 months ago
fixes: #4411
Add logic to handle
vector<>
type,
scalar
value in
emitVectorReshape
construct a vector based on the input type either a vec1 to vecn. Any elements beyond index 0 are a default value for the "
vector<>
type,
scalar
value" case
Add test
fixes: #4411
vector<>
type,scalar
value inemitVectorReshape
vector<>
type,scalar
value" case