Closed shadowartist201 closed 4 months ago
For some reason, when clapperManager.TurnOn() is called, it doesn't seem like they're resetting currFrame_ to 0.
clapperManager.TurnOn()
currFrame_
Why are all of the events triggering two beats early? Added an offset in 6b76409 to fix this.
For some reason, when
clapperManager.TurnOn()
is called, it doesn't seem like they're resettingcurrFrame_
to 0.