shadowmage45 / KerbalFoundries2

KerbalFoundries - Continued
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Rework Landing Legs with 'extension adjustment' capability. #24

Closed shadowmage45 closed 4 years ago

shadowmage45 commented 6 years ago

As the KF landing legs are extemely long / have insane clearance/extension, they could use the ability to make them shorter. As they also have 2/3 extension pistons, at least one of these could be moved to be user controlled.

Might be able to get away with a 2nd stock animation module and a 2nd animation in the parts. Otherwise, a new module could be developed specifically for user-controllable offset ability. Would link in with the deployment module to only activate at a specific point in deployment.