shadowmage45 / KerbalFoundries2

KerbalFoundries - Continued
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Jumping and jittering tracks are back. #61

Open nextjr opened 3 years ago

nextjr commented 3 years ago

I've been messing with these tracks for a long time and the medium tracks have a very bad issue with jumping and moving when stationary as well as when stopping or accelerating. additionally I've found if you put two tracks above one another, as if to make a flip proof rover, that it wants to aim straight up, I'll add video as I test it more.