shadowmage45 / SSTULabs

Dev repository for testing/unfinished KSP parts/plugins/etc.
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KSP 1.4 - Major SSTU Changes (craft/save breaking) #649

Closed shadowmage45 closed 6 years ago

shadowmage45 commented 6 years ago

Scheduled for roughly the same time as KSP 1.4 is released (or shortly before/after depending on circumstances and timing). Nothing guaranteed.


This will be the big push towards 'finished' status on any adjusted parts/modules. The goal is to push the 'finished' parts and code into a state where they will not have any potential need for future adjustment.

Future development after this time should consist solely of adding more parts, models, textures, and should not require any further (substantial) plugin or coding work, except where already planned and accounted for (e.g. ModularParachute code + part setups + integration into existing parts).


Timeline:

02-26 <-> 03-04


Pushed To KSP 1.4 Update

Jimbodiah commented 6 years ago

If you need anyone to test anything, let me know.

Do you have an idea of what changes are coming in KSP 1.4 that will affect SSTU?

shadowmage45 commented 6 years ago

Nope, I haven't heard squat from Squad regarding code changes. Ever since the Take-Two takeover, they've pretty much stopped helping the modding community.

So I won't know until the public pre-releases... at which point it will be far too late to get anything changed in stock code.