shadowmage45 / SSTULabs

Dev repository for testing/unfinished KSP parts/plugins/etc.
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1.4 dev test #712

Open Jimbodiah opened 6 years ago

Jimbodiah commented 6 years ago

Mage,

I just installed 1.4.3 and the SSTU dev build from today. Should I spew any bugs or suggestions here, or is it too early?


Dev Note -- Yes, please post any issues with the KSP 1.4+ testing versions in this thread. Just add a new comment with whatever the problem is, and it will either be addressed ASAP or added to the long-term issues list. 'Long Term' issues can be found here - #701


Running Issues List:

shadowmage45 commented 6 years ago

Heads up -- I'll be removing posts from this thread as the issues are addressed. Would like to keep this thread short and specific to outstanding issues.

DragonRoco commented 6 years ago

First time using Github, so apologises if I'm doing something wrong. Also sorry if these are known bugs, I only had a quick skim through the bugs list and any commits since the release.

This is for the released zip (https://github.com/shadowmage45/SSTULabs/releases/tag/0.8.40.150) using OpenGLcore as the graphics. The only installed mods are SSTU and its dependences, SSTU PBR and Community Tech Tree. I'm using KSP 1.4.3 without making history.


I think these following ones are already on your long term error lists, but I'll put them down anyway

--- Comment hidden as all issues are addressed or added to running issues list

shadowmage45 commented 6 years ago

Excellent report, thanks for the information, and including the log snippets. Exactly the kind of information and reports that I'm looking for.

I'll work through and address those issues for the next release that I can solve, and let you know what I find out otherwise.

DragonRoco commented 6 years ago

Some more things I noticed

https://youtu.be/P113KmuYKvE

00:00 Weak joints in a Saturn V 00:12 Engine that randomly broke. I couldn't get that to happen again. 00:50 Reverting to VAB resets the core for MFT-A to the smallest size, but doesn't change the model. 01:13 Saturn V with autostruts and then turning them off in flight 02:17 SC-B CM that glitched below water, but I think it was physics warp doing it's thing 02:54 Removing the first stage of the Saturn V and getting rid of the wobble, even without autostruts. Also getting the MFT-A node bug to happen again. (RS-68 has beautiful exhaust plumes and emissives by the way, but so do most of the engine models in this mod) 04:36 Back in the editor with the broken nodes carrying through to it. 04:50 Wobbly Shuttle (SRB exhaust is still off a bit) 05:28 Wobbly Shuttle with autostrut

Quality of Life Suggestions

DragonRoco commented 6 years ago

I haven't been able to reproduce the tank bug in the video above after I accidentally overwrote the ship save, but I have managed to get a .craft file to do the same thing, but on load not just after a launch. This is in the latest release, with the old SSTU, SSTU-PBR, KSP Wheel and textures unlimited deleted and the new ones installed. No change besides that in my setup.

This bug seems to be a bit intermittent, the best type of bug, but I've found that placing a RS-68, double clicking on the blue arrow on the right of the engine layout and getting it to switch to double and 90 degree engine rotation and then changing it back with the big arrow, then removing the mount and launching will sometimes make it happen. Try it with the .craft file after removing the 1st stage, it might or might not happen, its seems to only rear its head once in a while.

2018-06-12 23_21_26-kerbal space program

Both of the craft files should look like this when loaded. I've had the Saturn V sometimes move the fuel tank model down to the bottom after loading it up after removing that stage, trying the RS-68 thing and then reloading, but like before it seems to be intermittent. I'm not sure how these saves happened, I just saw them after trying to reproduce the inital bug.

Zipped for github Saturn V BKP.zip

Sorry for the wall of text, but this isn't an obvious bug. Also do you want me to continue posting bugs in this thread or open a new issue for each one?

DragonRoco commented 6 years ago

Another smaller bug, LMAE doesn't have a exhaust plume(FIXED) and spams the log with this when firing.

[LOG 00:07:19.769] Look rotation viewing vector is zero
[LOG 00:07:19.778] Look rotation viewing vector is zero

Full Log

[LOG 00:07:04.063] [HighLogic]: =========================== Scene Change : From SPACECENTER to FLIGHT (Async) =====================
[LOG 00:07:04.413] [FlightEngineer]: Destroying Floating Window for HUD 1
[LOG 00:07:04.413] [FlightEngineer]: Destroying Floating Window for HUD 2
[LOG 00:07:04.413] [FlightEngineer]: Destroying Floating Window for HUD 1
[LOG 00:07:04.413] [FlightEngineer]: Destroying Floating Window for HUD 2
[LOG 00:07:04.413] [UIApp] OnDestroy: KSPedia
[LOG 00:07:04.530] [PlanetariumCamera]: Focus: Kerbin
[LOG 00:07:04.530] [UIMasterController]: HideUI
[LOG 00:07:05.259] UICanvasPrefabSpawner FlightUI spawning Flight
[LOG 00:07:05.274] UICanvasPrefabSpawner FlightUI spawning VesselLabels
[LOG 00:07:05.274] [UiApp] Awake: ResourceDisplay
[LOG 00:07:05.372] [AddonLoader]: Instantiating addon 'AeroGUI' from assembly 'KSP'
[LOG 00:07:05.373] [AddonLoader]: Instantiating addon 'ReflectionManager' from assembly 'TexturesUnlimited'
[LOG 00:07:05.373] ReflectionManager Awake()
[LOG 00:07:05.374] TU-Reflection Manager - Loading reflection configuration: 
REFLECTION_CONFIG
{
    name = default
    resolution = 128
    interval = 60
    faces = 1
    eveInstalled = false
    debug = false
    exportDebugCubes = false
    enabled = true
}

[LOG 00:07:05.374] TU-Reflection Manager - Alternate Render Enabled (DX9/DX11 Fix): False
[LOG 00:07:05.376] [AddonLoader]: Instantiating addon 'FlightAppLauncher' from assembly 'KerbalEngineer'
[LOG 00:07:05.378] [AddonLoader]: Instantiating addon 'DisplayStack' from assembly 'KerbalEngineer'
[LOG 00:07:05.379] [AddonLoader]: Instantiating addon 'FlightEngineerCore' from assembly 'KerbalEngineer'
[LOG 00:07:05.379] [AddonLoader]: Instantiating addon 'KSPWheelLauncher' from assembly 'KSPWheel'
[LOG 00:07:05.380] [PlanetariumCamera]: Focus: Kerbin
[LOG 00:07:05.380] [UIMasterController]: HideUI
[LOG 00:07:05.632] [UIMasterController]: HideUI
[LOG 00:07:05.632] ------------------- initializing flight mode... ------------------
[LOG 00:07:05.638] Loading Depletion Nodes
[LOG 00:07:05.638] DepNodeCount:  0
[LOG 00:07:05.638] Loading Biome Nodes
[LOG 00:07:05.638] BiomeNodeCount:  0
[LOG 00:07:05.638] Loading Planet Nodes
[LOG 00:07:05.638] PlanetNodeCount:  0
[LOG 00:07:05.641] [ScenarioDestructibles]: Loading... 0 objects registered
[LOG 00:07:05.659] Target vessel index: 7  vessel count: 8
[LOG 00:07:05.660] [FLIGHT GLOBALS]: Switching To Vessel Untitled Space Craft ---------------------- 
[LOG 00:07:05.661] setting new dominant body: Kerbin
FlightGlobals.mainBody: Kerbin
[LOG 00:07:05.662] Reference Frame: Rotating
[LOG 00:07:05.710] [Untitled Space Craft]: landed - waiting for ground contact to resume physics...
[LOG 00:07:05.720] Camera Mode: AUTO
[ERR 00:07:05.730] InternalCameraSwitch: cameraTransform 'LC2-CamSwitchFrontLamp' is null

[ERR 00:07:05.730] InternalCameraSwitch: colliderTransform 'LC2-CamSwitchFrontLampCollider' is null

[ERR 00:07:05.731] InternalCameraSwitch: cameraTransform 'LC2-CamSwitchRearLamp' is null

[ERR 00:07:05.731] InternalCameraSwitch: colliderTransform 'LC2-CamSwitchRearLampCollider' is null

[ERR 00:07:05.731] InternalCameraSwitch: cameraTransform 'LC2-CamSwitchTopWindow' is null

[LOG 00:07:06.968] all systems started
[LOG 00:07:06.988] DragCubeSystem: Rendering procedural drag for SSTU-LC2-POD
[LOG 00:07:07.049] DragCubeSystem: Rendering procedural drag for SSTU-SC-ENG-LMAE
[LOG 00:07:07.195] DragCubeSystem: Rendering procedural drag for SSTU-LC2-POD
[LOG 00:07:07.238] DragCubeSystem: Rendering procedural drag for SSTU-SC-ENG-LMAE
[LOG 00:07:07.297] KerbalEngineer -> FlightEngineerCore->OnDestroy
[LOG 00:07:07.297] KerbalEngineer -> ActionMenu->Awake
[LOG 00:07:07.297] KerbalEngineer -> FlightEngineerCore->Awake
[LOG 00:07:07.297] KerbalEngineer -> ActionMenu->Start
[LOG 00:07:07.297] KerbalEngineer -> FlightEngineerCore->Start
[LOG 00:07:07.461] [UiApp] Awake: CurrencyWidgetsApp
[LOG 00:07:07.461] [UiApp] Awake: ResourceDisplay
[LOG 00:07:07.461] [UiApp] Awake: KSPedia
[LOG 00:07:07.461] [ApplicationLauncher] OnSceneLoadedGUIReady: scene FLIGHT ShouldBeVisible() True ShouldBeOnTop() True iIsPositionedAtTop False
[LOG 00:07:07.461] [ApplicationLauncher] SpawnSimpleLayout: VerticalTopDown
[LOG 00:07:07.462] ScaleModList: listSize 41 maxListSize 879
[LOG 00:07:07.463] [KnowledgeBase] OnAppLauncherReady 11066
[LOG 00:07:07.539] [UIApp] OnDestroy: Contracts
[LOG 00:07:07.539] [UIApp] OnDestroy: Missions App
[LOG 00:07:07.546] [MessageSystem] Reposition 0.02 11067
[LOG 00:07:07.546] [GenericAppFrame] Reposition 0.02 11067
[LOG 00:07:07.546] [GenericAppFrame] Reposition 0.02 11067
[ERR 00:07:07.555] ParticleModelFX: Cannot find transform of name 'AJ10-190-ThrustTransform'

[ERR 00:07:07.555] PrefabParticleFX: Cannot find transform of name 'AJ10-190-ThrustTransform'

[LOG 00:07:07.562] [FlightIntegrator]: Reloaded drag cube for zeroed cube root part SSTU-LC2-POD (Untitled Space Craft) on vessel Untitled Space Craft
[LOG 00:07:07.569] [FlightIntegrator]: Vessel Untitled Space Craft has been unloaded 8.51999999999225, applying analytic temperature 313.277936620037
[LOG 00:07:07.843] [PlanetariumCamera]: Focus: Untitled Space Craft
[LOG 00:07:07.858] [UIApp] Adding ResourceDisplay to Application Launcher
[LOG 00:07:07.858] ScaleModList: listSize 41 maxListSize 829
[LOG 00:07:07.859] [UIApp] Adding ResourceDisplay to Application Launcher
[LOG 00:07:07.859] ScaleModList: listSize 41 maxListSize 788
[LOG 00:07:07.865] [ResourceDisplay] OnAppStarted(): id: -364662
[LOG 00:07:07.866] [GenericAppFrame] Reposition 0.1247796 11071
[LOG 00:07:07.866] [ResourceDisplay] OnAppStarted(): id: 115280
[LOG 00:07:07.866] ResourceDisplay already exist, destroying this instance
[LOG 00:07:07.866] [UIApp] OnDestroy: ResourceDisplay
[LOG 00:07:07.866] ScaleModList: listSize 41 maxListSize 788
[LOG 00:07:07.877] CURRENCY WIDGET False False False
[LOG 00:07:07.878] [UIApp] OnDestroy: CurrencyWidgetsApp
[LOG 00:07:07.883] [UIApp] Adding KSPedia to Application Launcher
[LOG 00:07:07.884] ScaleModList: listSize 41 maxListSize 788
[WRN 00:07:07.913] HighlightingSystem : Framebuffer depth data is not available and can't be used to occlude highlighting. Highlighting occluders enabled.
[LOG 00:07:08.188] Flight State Captured
[LOG 00:07:08.188] Saving Achievements Tree...
[LOG 00:07:08.188] Saving Achievements Tree...
[LOG 00:07:08.189] [MessageSystem] Save Messages
[LOG 00:07:08.193] Game State Saved as persistent
[LOG 00:07:08.932] Unpacking Untitled Space Craft
[LOG 00:07:10.205] [UIMasterController]: ShowUI
[LOG 00:07:18.216] Look rotation viewing vector is zero
[LOG 00:07:18.224] Look rotation viewing vector is zero
shadowmage45 commented 6 years ago

Also do you want me to continue posting bugs in this thread or open a new issue for each one?

Keep posting in here for now -- as these are all still dev/testing releases, it helps keep things organized a bit. After I move out of the testing phase it would be more appropriate to open separate tickets for each issue.