Whilst exporting and combining several meshes in E2, I noticed that scaling multiple meshes is unreliable.
I exported and combined a total of thirteen meshes. Whilst messing about with MScale, I noticed that some meshes don't scale to the new value of MScale. Only after reloading the E2 numerous times, do all meshes scale to the new value.
After initially spawning the E2, with MScale set to 0.2:
After reloading the E2 several times:
As you can see, some meshes remain with an MScale value of 1. From experience, the number of meshes affected differ from 1-5.
Messing about with timers in E2 doesn't seem to fix the issue.
Whilst exporting and combining several meshes in E2, I noticed that scaling multiple meshes is unreliable. I exported and combined a total of thirteen meshes. Whilst messing about with MScale, I noticed that some meshes don't scale to the new value of MScale. Only after reloading the E2 numerous times, do all meshes scale to the new value.
After initially spawning the E2, with MScale set to 0.2:
After reloading the E2 several times:
As you can see, some meshes remain with an MScale value of 1. From experience, the number of meshes affected differ from 1-5. Messing about with timers in E2 doesn't seem to fix the issue.