Open Lop14 opened 3 weeks ago
Bloodborne never booted on Linux without hacked builds. A fix for this issue is still in the works.
Bloodborne never booted on Linux without hacked builds. A fix for this issue is still in the works.
Nah, I was able to boot before on main branch build. Thx for quick reply on the current issue tho.
Also encountering difficulties with shadPS4 crashing on loading this title. Tested on Linux Mint 22.
@StevenMiller123 which PR are you referring to that addresses this? I couldn't find it on this repo.
@Shoegzer The fix for Bloodborne on Linux is not PR'ed yet, but will likely come as part of the WIP libkernel rewrite stored in the more-kernel branch. Note that this branch does not compile, and is far from completion.
The details on Bloodborne's Linux-specific issue are shared frequently in the discord server, you can search in there if you want technical details on the issue (and the hack that people currently use to bypass this issue).
Thanks for your helpful explanation. I'll wait for a proper fix via the libkernel rewrite, good to know it's being looked into.
shad_log.txt
Tried with multiple emulator versions, forks, patches and mods. Same errors persist. I was able to run it until a few weeks ago, however, if that information is of any value.
OS: Arch Linux x86_64 Kernel: Linux 6.11.2-5 cachyos WM: Hyprland (Wayland)
CPU: AMD Ryzen 5 5600 GPU: AMD RX 6600 XT RAM: 32Gb DDR4 3600MHz Vulkan: 1.3.289 - radv [Mesa 24.2.4-arch1.2]