Closed Emulator-Team-2 closed 2 months ago
Also hit by: Tiny Brains - CUSA00165
Trine 2 - CUSA00217
LEGO Marvel Super Heroes - CUSA00044
[Debug] <Critical> decode.cpp:operator():256: Assertion Failed!
TODO: Instruction format table not complete, please fix it manually.
Log: shad_log.zip
CUSA00038 - Resogun
[Debug] <Critical> decode.cpp:operator():256: Assertion Failed!
TODO: Instruction format table not complete, please fix it manually.
Log: shad_log.txt
[Debug] <Critical> decode.cpp:operator():256: Assertion Failed!
TODO: Instruction format table not complete, please fix it manually.
Log: shad_log.zip
Dark Souls Remastered when reaching Undead Burg with 0.2.1
CUSA02630 - Gundam Battle Operation Next
With PR: (#573).
FEZ no longer crashes right after launch.
RESOGUN™ now goes to the Title Screen.
These games are now crashing for a different reason.
Titan Attacks!
[Debug] <Critical> liverpool_to_vk.cpp:SurfaceFormat:582: Unreachable code!
Unknown data_format=0 and num_format=0
The Legend of Korra
[Render.Recompiler] <Error> translate.cpp:LogMissingOpcode:452: Unknown opcode IMAGE_GATHER4_C_LZ (1481, category = VectorMemory)
[Debug] <Critical> structured_control_flow.cpp:operator():833: Assertion Failed!
Shader translation has failed
Arcade Archives Ninja-Kid
[Debug] <Critical> vk_graphics_pipeline.cpp:operator():91: Assertion Failed!
Primitive restart index other than 0xFFFF is not supported yet
Tested with the latest main build - (v0.1.1 WIP) https://github.com/shadps4-emu/shadPS4/commit/834e3a500e62d58f1fe94fb509dff0eaefd06b27. https://github.com/shadps4-emu/shadPS4/actions/runs/10338959943
These games crashes right after launch with this error.
Log: shad_log.zip
(All the logs are in one folder).
Info: