Closed Dictavios closed 1 month ago
[Core] <Error> stubs.cpp:CommonStub:42: Stub: _ZNSt8ios_base4InitC1Ev (nid: sqWytnhYdEg) called, returning zero to 0x97003b3c3
Is at the end of the log.
Will look into this.
@Ishikudeska That error is caused by not adding sys_modules. That function is part of libSceLibcInternal.sprx
ok. Thank you. @StevenMiller123
@Dictavios It appears the sys_modules you are using are either encrypted or corrupted. Please redump your firmware libraries and retest.
Many thanks for the response, Im looking forward to fix it. Incredible work you are doing.
Are sys_modules to blame for my and a few other folks in Discord crashes on boot? I was crashing at the same point @Dictavios was but managed to get a little further now to a new spot that I can't get past.
10900k, RTX 3090, 32GB RAM, W11 Enterprise, NVIDIA driver 560.94
Event Viewer application log:
Faulting application name: shadPS4.exe, version: 0.0.0.0, time stamp: 0x66d9e2ec Faulting module name: shadPS4.exe, version: 0.0.0.0, time stamp: 0x66d9e2ec Exception code: 0xc0000005 Fault offset: 0x0000000000076604 Faulting process id: 0x0x1E80 Faulting application start time: 0x0x1DB007FD8412170 Faulting application path: D:\Emulation\shadPS4\shadPS4.exe Faulting module path: D:\Emulation\shadPS4\shadPS4.exe Report Id: 99c74118-8aed-478c-bdf8-fb2ce4b82483 Faulting package full name: Faulting package-relative application ID:
@camelfert Your sys-modules are fine. I can't see any important error in the log though. Can you check if your logType is set to sync? It's an option you can set in the gui.
@camelfert Your sys-modules are fine. I can't see any important error in the log though. Can you check if your logType is set to sync? It's an option you can set in the gui.
Turns out I was able to finally fix this by redumping the game, but using an EU copy instead! After I did this, everything booted up finally as expected. Thanks for checking my logs and giving some insight!
ofc m8
I just managed to load it at version 1.00. The solution I used was based on @camelfert fix, redumped the game and then worked. But it leads to another issue when update to 01.09, which I opened an issue about.
Hello team. I see a similar issue: bloodborne is not starting and shadps4 crashes.
I have a Nvidia GE-Force 1650 (latest drivers), Windows 11, 16GB RAM, intel i7-16th_gen
Any suggestions?
Hello team. I see a similar issue: bloodborne is not starting and shadps4 crashes.
I have a Nvidia GE-Force 1650 (latest drivers), Windows 11, 16GB RAM, intel i7-16th_gen
Any suggestions?
@LucaNicosia There is no 16th gen Intel processor, could you provide the full model number? Additionally, though I doubt it's related to this issue, a GTX 1650 lacks the VRAM needed to properly run Bloodborne. Lastly, is your log type set to sync? I don't see any important errors in your log, which with Bloodborne, seems to be an indicator of a bad game dump.
Any suggestions?
Close this issue, like many other BB-related issues.
@StevenMiller123 could you help me in dm maybe with getting these sys 11 modules without a ps4 for bloodborne pleasee ??
@Danygamer101 We do not endorse piracy. I cannot help you, and neither will any other shadPS4 contributor.
Hi, Im having big trouble with making Bloodborne even boot. When launch the game, a bunch of stubb errors are displayed in red and the emu closes not reaching the games first screen.I'll share the log, please help. Last build i've tried was "win64-qt-2024-09-06-a48bfb0"
Specs are: Rx6600 i5 10400f 16gb ram
shad_log.txt