shadps4-emu / shadps4-game-compatibility

Shadps4 game compatibility
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CUSA05289 - PaRappa the Rapper Remastered #124

Open polybiusproxy opened 4 months ago

polybiusproxy commented 4 months ago

Game Name

PaRappa the Rapper Remastered

Game code

CUSA05289

Game version

v1.00

Used emulator's version (only released versions are acceptable)

v0.1.0

Current status

Nothing

Error

[Debug] <Critical> io_file.cpp:operator():229: Assertion Failed!
The volume for a file has been externally altered so that the opened file is no longer valid.

Description

Game crashes on the emulator launch.

Screenshots

No response

Log File

shad_log.txt

[Lib.SysModule] <Error> sysmodule.cpp:sceSysmoduleLoadModule:47: (DUMMY) called module = ORBIS_SYSMODULE_APP_CONTENT
[Lib.AppContent] <Error> app_content.cpp:sceAppContentInitialize:140: (DUMMY) called
[Lib.AppContent] <Info> app_content.cpp:sceAppContentTemporaryDataMount2:195: sceAppContentTemporaryDataMount2: option = 0, mountPoint = 
[Kernel.Fs] <Info> file_system.cpp:sceKernelOpen:28: path = /data.dat flags = 0x202 mode = 511
[Core] <Error> stubs.cpp:CommonStub:42: Stub: sceKernelUnlink (nid: AUXVxWeJU-A) called, returning zero to 0x9001764e8
[Core] <Error> stubs.cpp:CommonStub:42: Stub: sceKernelFtruncate (nid: VW3TVZiM4-E) called, returning zero to 0x9001764f4
[Core] <Error> stubs.cpp:CommonStub:42: Stub: sceKernelReserveVirtualRange (nid: 7oxv3PPCumo) called, returning zero to 0x90017651e
[Kernel.Vmm] <Info> libkernel.cpp:posix_mmap:98: posix mmap redirect to sceKernelMmap
[Kernel.Vmm] <Info> libkernel.cpp:sceKernelMmap:81: called addr = 0x1000010000, len = 16384, prot = 2, flags = 17, fd = 3, offset = 0
[Debug] <Critical> io_file.cpp:operator():229: Assertion Failed!
The volume for a file has been externally altered so that the opened file is no longer valid.
polybiusproxy commented 3 months ago

Game version

1.00

Used emulator version

v0.2.0

Current status

Boots

Error

None

Description

Crashes right upon rendering. The cause of the crash seems to point to the buffer cache. The game boots and is playable (with missing rendering due to unimplemented shader stages [Geometry and Export]) when commenting that line.

Additional Notes

Screenshots

Note: The screenshot was made with a modified build to skip the unsupported shader stages. image

Log file

shad_log.txt

LBPHaxMods commented 1 week ago

Game version

v1.00

Used emulator's version (only released versions are acceptable)

v0.40

Current status

Playable(?)

Operating System

Windows

Description

Sometimes does not boot, had to wipe the save data in most cases. In the attached YouTube link, the emulator crashes upon the Stage 2 FMV playing, but I think this was just my PC resources being used up, future attempts worked. I was not able to save, since I could not select anything in the Save Data Dialog, not sure if this is just me being unfamiliar with the emulator though.

You could likely beat the game in one go if you had the time, but I haven't tested this.

Screenshots

https://www.youtube.com/watch?v=ZWtXspl2XOs

image

Log File

Log for gameplay seen in YouTube video shad_log.txt