Open danoka29 opened 1 month ago
Erica
CUSA11882
v01.00
v0.1.0 codename madturtle
Nothing
[Lib.SaveData] savedata.cpp:sceSaveDataMount2:410: called: mount = ERICA, mode = 1, blocks = 96 [Lib.PlayGo] playgo.cpp:scePlayGoGetProgress:64: (STUBBED)called handle = 1397244228, chunkIds = 0, numberOfEntries = 1 [Lib.Ajm] ajm.cpp:sceAjmBatchStartBuffer:43: (STUBBED) called [Lib.PlayGo] playgo.cpp:scePlayGoGetProgress:64: (STUBBED)called handle = 1397244228, chunkIds = 0, numberOfEntries = 1 [Kernel.Event] event_flag.cpp:sceKernelWaitEventFlag:148: called bitPattern = 0x1 waitMode = 0x12 [Lib.PlayGo] playgo.cpp:scePlayGoGetProgress:64: (STUBBED)called handle = 1397244228, chunkIds = 0, numberOfEntries = 1
loops on PlayLink errors until it stops
No response
shad_log - Erica.txt
Game Name
Erica
Game code
CUSA11882
Game version
v01.00
Used emulator's version (only released versions are acceptable)
v0.1.0 codename madturtle
Current status
Nothing
Error
[Lib.SaveData] savedata.cpp:sceSaveDataMount2:410: called: mount = ERICA, mode = 1, blocks = 96
[Lib.PlayGo] playgo.cpp:scePlayGoGetProgress:64: (STUBBED)called handle = 1397244228, chunkIds = 0, numberOfEntries = 1
[Lib.Ajm] ajm.cpp:sceAjmBatchStartBuffer:43: (STUBBED) called
[Lib.PlayGo] playgo.cpp:scePlayGoGetProgress:64: (STUBBED)called handle = 1397244228, chunkIds = 0, numberOfEntries = 1
[Kernel.Event] event_flag.cpp:sceKernelWaitEventFlag:148: called bitPattern = 0x1 waitMode = 0x12
[Lib.PlayGo] playgo.cpp:scePlayGoGetProgress:64: (STUBBED)called handle = 1397244228, chunkIds = 0, numberOfEntries = 1
Description
loops on PlayLink errors until it stops
Screenshots
No response
Log File
shad_log - Erica.txt