shadps4-emu / shadps4-game-compatibility

Shadps4 game compatibility
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CUSA02480 - Amplitude (2016) #192

Open jnackmclain opened 4 months ago

jnackmclain commented 4 months ago

Game Name

Amplitude (2016)

Game code

CUSA02480

Game version

v1.01

Used emulator's version (only released versions are acceptable)

v0.1.0

Current status

Nothing

Error

There are a ton of errors in the attached log, im not sure the relevant one here

Description

Likely same issues with Rock Band 4 There is a very nice comment listed for that game in compatibility issues

144

Screenshots

No response

Log File

text.log

lexd0g commented 3 months ago

just tested on 0.2.0. instantly crashes for me

[Loader] <Info> emulator.cpp:Emulator:53: Revision da9b26fa1e0a4b9e34dd9f08e7632676c7bfee9a
[Loader] <Info> emulator.cpp:Emulator:54: Branch main
[Loader] <Info> emulator.cpp:Emulator:55: Description da9b26f
[Kernel.Vmm] <Info> address_space.cpp:Impl:84: System managed virtual memory region: 0x1415e0000 - 0x7c11dbfff
[Kernel.Vmm] <Info> address_space.cpp:Impl:87: System reserved virtual memory region: 0x7ffffc000 - 0xfffffffff
[Kernel.Vmm] <Info> address_space.cpp:Impl:89: User virtual memory region: 0x1000000000 - 0x10fffffffff
[Debug] <Critical> address_space.cpp:operator():101: Assertion Failed!
xezrunner commented 3 months ago

https://github.com/shadps4-emu/shadPS4/pull/497 fixes a shader recompiler bug and https://github.com/shadps4-emu/shadPS4/pull/499 works around some minor problems that block the game from starting up.

The game now gets in-game and can be played with these patches, with crashes happening during certain stages of gameplay (nearing the finish line of songs).

The workarounds need some investigation for general emulator adoption.

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