Open danoka29 opened 3 months ago
On Linux with 0.3.0 crashes on
[Kernel.Vmm] <Info> memory_management.cpp:sceKernelMapNamedFlexibleMemory:208: addr = 0x1080600000, len = 0x410000, prot = 0x3, flags = 0x90
[Debug] <Critical> memory.cpp:operator():174: Assertion Failed!
Game Name
Fallout 4
Game code
CUSA02962
Game version
v01.00
Used emulator's version (only released versions are acceptable)
v0.1.0 codename madturtle
Current status
Nothing
Error
[Core] stubs.cpp:CommonStub:42: Stub: sceKernelSetVirtualRangeName (nid: DGMG3JshrZU) called, returning zero to 0x930000764
[Kernel.Fs] file_system.cpp:sceKernelOpen:28: path = /app0/sce_discmap.plt flags = 0x0 mode = 0
[Kernel.Fs] file_system.cpp:sceKernelClose:124: Closing /app0/sce_discmap.plt
[Kernel.Fs] file_system.cpp:sceKernelOpen:28: path = /app0/sce_discmap_patch.plt flags = 0x0 mode = 0
[Common.Filesystem] io_file.cpp:Open:191: Failed to open the file at path=E:/Games/shadgames/CUSA02962/sce_discmap_patch.plt
[Core] stubs.cpp:CommonStub:42: Stub: socket (nid: TU-d9PfIHPM) called, returning zero to 0x930002361
[Core] stubs.cpp:CommonStub:42: Stub: close (nid: bY-PO6JhzhQ) called, returning zero to 0x9300023c3
[Core.Linker] module.cpp:Start:70: Module started : libSceRtc
[Core.Linker] module.cpp:Start:70: Module started : libSceJpegEnc
[Core.Linker] module.cpp:Start:70: Module started : libSceJson2
[Core.Linker] module.cpp:Start:70: Module started : libc
[Kernel.Vmm] memory_management.cpp:sceKernelGetDirectMemorySize:16: called
[Kernel.Vmm] memory_management.cpp:sceKernelAllocateDirectMemory:47: searchStart = 0x0, searchEnd = 0x200000, len = 0x200000, alignment = 0x200000, memoryType = 0x0, physAddrOut = 0x0
[Core] stubs.cpp:CommonStub:42: Stub: sceKernelBatchMap (nid: 2SKEx6bSq-4) called, returning zero to 0x9019b44cd
Description
does nothing and hangs forever
Screenshots
No response
Log File
shad_log.txt