Open ReLyf47 opened 1 month ago
Game Name Catherine: Full Body
Game code CUSA14836
Game version v01.01
Used emulator's version (only released versions are acceptable) v0.2.0
Current status Boots
Error
[Core] <Error> stubs.cpp:CommonStub:42: Stub: sceRazorCpuFiberSwitch (nid: PAytDtFGpqY) called, returning zero to 0x91fffd896
[Core] <Error> stubs.cpp:CommonStub:42: Stub: sceRazorCpuFiberSwitch (nid: PAytDtFGpqY) called, returning zero to 0x91fffd896
[Lib.CommonDlg] <Error> commondialog.cpp:sceCommonDialogIsUsed:92: (STUBBED) called
[Lib.ErrorDialog] <Error> error_dialog.cpp:sceErrorDialogTerminate:53: Error dialog hasn't initialized
[Lib.ErrorDialog] <Error> error_dialog.cpp:sceErrorDialogTerminate:53: Error dialog hasn't initialized
[Lib.Pad] <Info> pad.cpp:scePadSetVibration:490: scePadSetVibration called handle = 1 data = 0 , 0
[Lib.CommonDlg] <Error> commondialog.cpp:sceCommonDialogIsUsed:92: (STUBBED) called
[Lib.MsgDlg] <Error> msgdialog.cpp:sceMsgDialogUpdateStatus:60: (STUBBED) called
[Kernel.Event] <Info> event_flag.cpp:sceKernelWaitEventFlag:148: called bitPattern = 0x1 waitMode = 0x11
[Kernel.Event] <Info> event_flag.cpp:sceKernelWaitEventFlag:148: called bitPattern = 0x1 waitMode = 0x11
[Lib.VideoOut] <Info> video_out.cpp:sceVideoOutIsFlipPending:115: called
Description dialog boxes doesnt show any text, reaches "connecting.." screen but doesn't goes past it. the log spam errors, there is audio when confirming the text boxes.
Screenshots
Log File shad_log.txt
Game Name
Catherine: Full Body
Game code
CUSA15036
Game version
v1.00
Used emulator's version (only released versions are acceptable)
v0.1.0
Current status
Nothing
Error
Description
Nothing
Screenshots
No response
Log File
shad_log.txt