Open DiverseBloom780 opened 2 months ago
Used version v0.2.0
Log: shad_log.txt
Used version v0.2.0
Log: shad_log.txt
how is it it performing on the newer builds? have not been able to test it again recently
updated log for 0.3.0, still nothing shad_log.txt
updated log for 0.3.0, still nothing shad_log.txt
You have CUSA00785 not CUSA00076
Used version v0.3.0
Game version: 01.02
Game status: Nothing
Log: shad_log.txt
Error:
[Debug] <Critical> memory.cpp:operator():174: Assertion Failed!
Game Name
The Order 1886
Game code
CUSA00076
Game version
V1.0
Used emulator's version (only released versions are acceptable)
v0.1.0
Current status
Nothing
Error
Kernel.Pthread] thread_management.cpp:scePthreadAttrSetschedpolicy:276: policy=1 not supported by winpthreads
[Kernel.Pthread] thread_management.cpp:scePthreadAttrSetaffinity:290: called
[Kernel.Pthread] thread_management.cpp:scePthreadAttrSetschedpolicy:276: policy=1 not supported by winpthreads
[Kernel.Pthread] thread_management.cpp:scePthreadCreate:954: thread create name = AK::LibAudioOut
[Lib.Ajm] ajm.cpp:sceAjmInitialize:68: (STUBBED) called
[Lib.Ajm] ajm.cpp:sceAjmModuleRegister:108: (STUBBED) called
[Kernel.Event] event_flag.cpp:sceKernelCreateEventFlag:15: called name = AudioThread attr = 0x20 initPattern = 0x0
[Kernel.Pthread] thread_management.cpp:scePthreadMutexInit:427: name=, result=0
[Kernel.Pthread] thread_management.cpp:scePthreadCondInit:638: name=, result=0
[Kernel.Pthread] thread_management.cpp:scePthreadAttrSetaffinity:290: called
[Kernel.Pthread] thread_management.cpp:scePthreadAttrSetschedpolicy:276: policy=1 not supported by winpthreads
[Kernel.Pthread] thread_management.cpp:scePthreadAttrSetaffinity:290: called
[Kernel.Pthread] thread_management.cpp:scePthreadAttrSetschedpolicy:276: policy=1 not supported by winpthreads
[Core] stubs.cpp:CommonStub:42: Stub: time (nid: wLlFkwG9UcQ) called, returning zero to 0x9000afdb0
[Kernel.Event] event_flag.cpp:sceKernelWaitEventFlag:148: called bitPattern = 0x1 waitMode = 0x12
[Kernel.Pthread] thread_management.cpp:scePthreadCreate:954: thread create name = AK::EventManager
[Kernel.Event] event_flag.cpp:sceKernelCreateEventFlag:15: called name = AkEvent attr = 0x20 initPattern = 0x0
[Kernel.Vmm] memory_management.cpp:sceKernelGetDirectMemorySize:16: called
[Kernel.Vmm] memory_management.cpp:sceKernelAllocateDirectMemory:47: searchStart = 0x0, searchEnd = 0x150000000, len = 0x20000, alignment = 0x10000, memoryType = 0x3, physAddrOut = 0x76a00000
[Kernel.Vmm] memory_management.cpp:sceKernelMapDirectMemory:123: called, redirected to sceKernelMapNamedDirectMemory
[Kernel.Vmm] memory_management.cpp:sceKernelMapNamedDirectMemory:96: addr = 0xff0000000, len = 0x20000, prot = 0x33, flags = 0x0, directMemoryStart = 0x76a00000, alignment = 0x10000
[Lib.GnmDriver] gnmdriver.cpp:sceGnmMapComputeQueue:1137: ASC pipe 0 queue 3 mapped to vqueue 1
[Lib.GnmDriver] gnmdriver.cpp:sceGnmMapComputeQueue:1137: ASC pipe 1 queue 3 mapped to vqueue 2
[Lib.GnmDriver] gnmdriver.cpp:sceGnmMapComputeQueue:1137: ASC pipe 2 queue 3 mapped to vqueue 4
[Lib.GnmDriver] gnmdriver.cpp:sceGnmMapComputeQueue:1137: ASC pipe 3 queue 4 mapped to vqueue 3
[Kernel.Fs] file_system.cpp:sceKernelOpen:28: path = /app0/bin/shaders/ps4/customresolve_cs.sb flags = 0x0 mode = 0
[Common.Filesystem] io_file.cpp:Open:191: Failed to open the file at path=D:/PS4/CUSA00076/bin/shaders/ps4/customresolve_cs.sb
Encountered an error:
Description
opens and closes, no sound or graphics
Screenshots
No response
Log File
shad_log.txt