shadps4-emu / shadps4-game-compatibility

Shadps4 game compatibility
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CUSA00004 - inFAMOUS Second Son #314

Open Graubek opened 1 month ago

Graubek commented 1 month ago

Game Name

inFAMOUS™ Second Son

Game code

CUSA00004

Game version

v1.00

Used emulator's version (only released versions are acceptable)

v0.2.0

Current status

Nothing

Error

[Lib.Pad] <Error> pad.cpp:scePadInit:189: (STUBBED) called
[Lib.Net] <Error> net.cpp:sceNetInit:761: (DUMMY) called
[Lib.NetCtl] <Error> netctl.cpp:sceNetCtlInit:242: (STUBBED) called
[Lib.NetCtl] <Error> netctl.cpp:sceNetCtlGetState:217: (STUBBED) called
[Lib.PlayGo] <Error> playgo.cpp:scePlayGoGetLocus:53: (STUBBED)called handle = 1, chunkIds = 2, numberOfEntries = 69
[Lib.PlayGo] <Error> playgo.cpp:scePlayGoGetLocus:53: (STUBBED)called handle = 1, chunkIds = 2, numberOfEntries = 69
[Lib.PlayGo] <Error> playgo.cpp:scePlayGoGetLocus:53: (STUBBED)called handle = 1, chunkIds = 2, numberOfEntries = 69

Description

The error "[Lib.PlayGo] playgo.cpp:scePlayGoGetLocus:53: (STUBBED)called handle = 1, chunkIds = 2, numberOfEntries = 69" plays all the time in a loop

Screenshots

No response

Log File

shad_log.txt

dmaniaa commented 4 weeks ago

Not reproducing anymore, PlayGo issue most likely fixed with https://github.com/shadps4-emu/shadPS4/commit/516a3e71049c5df38d052489b402e9012e6069fa

New issue, black screen, log halted at: [Core.Linker] <Error> linker.cpp:InitTlsForThread:346: TLS user malloc called, using std::malloc [Lib.NpTrophy] <Error> np_trophy.cpp:sceNpTrophyRegisterContext:244: (STUBBED) called [Lib.NpTrophy] <Error> np_trophy.cpp:sceNpTrophyGetTrophyUnlockState:172: (STUBBED) called

Full log: CUSA00004_057bd923a0.txt

Executed on commit c60bfbe2a598ae852a8bd73036f60b057bd923a0

gustaam commented 2 weeks ago

Also not working on v1.07.

v0.2.0 Captura de tela 2024-09-04 003804