shadps4-emu / shadps4-game-compatibility

Shadps4 game compatibility
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(CUSA05972) Tekken 7 #335

Open DiverseBloom780 opened 3 months ago

DiverseBloom780 commented 3 months ago

Game Name

Tekken 7

Game code

CUSA05972

Game version

V1.0

Used emulator's version (only released versions are acceptable)

v0.2.0

Current status

Nothing

Error

[Kernel.Event] event_flag.cpp:sceKernelWaitEventFlag:148: called bitPattern = 0x1 waitMode = 0x12 [Kernel.Event] event_flag.cpp:sceKernelWaitEventFlag:148: called bitPattern = 0x1 waitMode = 0x12 [Lib.NpManager] np_manager.cpp:sceNpCheckCallbackForLib:879: (STUBBED) called [Kernel.Event] event_flag.cpp:sceKernelWaitEventFlag:148: called bitPattern = 0x1 waitMode = 0x12 [Kernel.Event] event_flag.cpp:sceKernelWaitEventFlag:148: called bitPattern = 0x1 waitMode = 0x12 [Kernel.Event] event_flag.cpp:sceKernelWaitEventFlag:148: called bitPattern = 0x1 waitMode = 0x12 [Lib.NpManager] np_manager.cpp:sceNpCheckCallbackForLib:879: (STUBBED) called [Kernel.Event] event_flag.cpp:sceKernelWaitEventFlag:148: called bitPattern = 0x1 waitMode = 0x12 [Kernel.Event] event_flag.cpp:sceKernelWaitEventFlag:148: called bitPattern = 0x1 waitMode = 0x12 [Kernel.Event] event_flag.cpp:sceKernelWaitEventFlag:148: called bitPattern = 0x1 waitMode = 0x12 [Lib.NpManager] np_manager.cpp:sceNpCheckCallbackForLib:879: (STUBBED) called [Kernel.Event] event_flag.cpp:sceKernelWaitEventFlag:148: called bitPattern = 0x1 waitMode = 0x12 [Kernel.Event] event_flag.cpp:sceKernelWaitEventFlag:148: called bitPattern = 0x1 waitMode = 0x12 [Kernel.Event] event_flag.cpp:sceKernelWaitEventFlag:148: called bitPattern = 0x1 waitMode = 0x12 [Kernel.Event] event_flag.cpp:sceKernelWaitEventFlag:148: called bitPattern = 0x1 waitMode = 0x12 [Lib.NpManager] np_manager.cpp:sceNpCheckCallbackForLib:879: (STUBBED) called [Kernel.Event] event_flag.cpp:sceKernelWaitEventFlag:148: called bitPattern = 0x1 waitMode = 0x12 [Kernel.Event] event_flag.cpp:sceKernelWaitEventFlag:148: called bitPattern = 0x1 waitMode = 0x12 [Kernel.Event] event_flag.cpp:sceKernelWaitEventFlag:148: called bitPattern = 0x1 waitMode = 0x12 [Lib.NpManager] np_manager.cpp:sceNpCheckCallbackForLib:879: (STUBBED) called [Kernel.Event] event_flag.cpp:sceKernelWaitEventFlag:148: called bitPattern = 0x1 waitMode = 0x12 [Kernel.Event] event_flag.cpp:sceKernelWaitEventFlag:148: called bitPattern = 0x1 waitMode = 0x12 [Lib.NpManager] np_manager.cpp:sceNpCheckCallbackForLib:879: (STUBBED) called [Kernel.Event] event_flag.cpp:sceKernelWaitEventFlag:148: called bitPattern = 0x1 waitMode = 0x12 [Kernel.Event] event_flag.cpp:sceKernelWaitEventFlag:148: called bitPattern = 0x1 waitMode = 0x12 [Kernel.Event] event_flag.cpp:sceKernelWaitEventFlag:148: called bitPattern = 0x1 waitMode = 0x12 [Kernel.Event] event_flag.cpp:sceKernelWaitEventFlag:148: called bitPattern = 0x1 waitMode = 0x12 [Lib.NpManager] np_manager.cpp:sceNpCheckCallbackForLib:879: (STUBBED) called [Kernel.Event] event_flag.cpp:sceKernelWaitEventFlag:148: called bitPattern = 0x1 waitMode = 0x12 [Kernel.Event] event_flag.cpp:sceKernelWaitEventFlag:148: called bitPattern = 0x1 waitMode = 0x12 [Kernel.Event] event_flag.cpp:sceKernelWaitEventFlag:148: called bitPattern = 0x1 waitMode = 0x12 [Lib.NpManager] np_manager.cpp:sceNpCheckCallbackForLib:879: (STUBBED) called [Kernel.Event] event_flag.cpp:sceKernelWaitEventFlag:148: called bitPattern = 0x1 waitMode = 0x12 [Kernel.Event] event_flag.cpp:sceKernelWaitEventFlag:148: called bitPattern = 0x1 waitMode = 0x12 [Kernel.Event] event_flag.cpp:sceKernelWaitEventFlag:148: called bitPattern = 0x1 waitMode = 0x12

Description

runs and keeps running but does not close, remains black screen with no sound and gives scekernel errors

Screenshots

No response

Log File

shad_log.txt

Crispy81 commented 2 days ago

0.4 - CUSA06014 - Tekken 7. Game version 1.00

Emulator crashes and closes.

shad_log.txt