Open EmuAl opened 4 weeks ago
This seems to be fixed in W.I.P version
[Loader]
emulator can be restarted over and over, game loads fine, gpu memory does fill up but it doesn't crash the emulator, after a second or two the gpu memory clears and the game continues to load.
Game Name
CrossCode
Game code
CUSA15461
Game version
1.12
Used emulator's version (only released versions are acceptable)
0.2.0
Current status
Playable
Error
[Debug] buffer.cpp:operator():93: Assertion Failed!
Failed allocating buffer with error ErrorOutOfDeviceMemory
Description
Game plays fine when first run, have got a fair bit into the game with no crashes. The problem occurs after closing the emulator and then re-opening the emulator and running the game again. That's when the error occurs, the GPU (RX 6900 XT) memory fills up to 16GB then the emulator crashes. There is a random time when i can run the game again, it works, mostly after I've had computer off till next day or several hours have passed since running the emulator
Screenshots
No response
Log File
shad_log.txt