Open DiverseBloom780 opened 3 months ago
you'll see that it says i edited it, but all i did was shorten down the error list cause the shad_log.txt was not showing
v0.4 of the emulator now boots, but it does nothing after the Irrational Games screen.
Game Name
Bioshock Inifinite : The Complete Edition
Game code
CUSA03980
Game version
01.02
Used emulator's version (only released versions are acceptable)
v0.2.0
Current status
Nothing
Error
[Lib.Net] net.cpp:sceNetEpollCreate:552: (STUBBED) called
[Lib.Net] net.cpp:sceNetEpollControl:547: (STUBBED) called
[Lib.Net] net.cpp:sceNetEpollDestroy:557: (STUBBED) called
[Lib.SystemService] systemservice.cpp:sceSystemServiceGetDisplaySafeAreaInfo:1720: called
[Lib.GnmDriver] gnmdriver.cpp:sceGnmSubmitCommandBuffers:2063: called
[Lib.GnmDriver] gnmdriver.cpp:sceGnmSubmitCommandBuffers:2063: called
[Lib.GnmDriver] gnmdriver.cpp:sceGnmSubmitCommandBuffers:2063: called
[Lib.GnmDriver] gnmdriver.cpp:sceGnmSubmitCommandBuffers:2063: called
[Lib.GnmDriver] gnmdriver.cpp:sceGnmSubmitCommandBuffers:2063: called
[Lib.GnmDriver] gnmdriver.cpp:sceGnmSubmitDone:2139: called
[Lib.VideoOut] video_out.cpp:sceVideoOutSubmitFlip:144: bufferIndex = 0, flipMode = 1, flipArg = 0
[Render.Vulkan] renderer_vulkan.cpp:GetRenderFrame:357: Got render frame, remaining 2
[Lib.Pad] pad.cpp:scePadSetVibration:490: scePadSetVibration called handle = 1 data = 0 , 0
[Lib.Net] net.cpp:sceNetEpollCreate:552: (STUBBED) called
[Lib.Net] net.cpp:sceNetEpollControl:547: (STUBBED) called
[Lib.Net] net.cpp:sceNetEpollDestroy:557: (STUBBED) called
[Lib.SystemService] systemservice.cpp:sceSystemServiceGetDisplaySafeAreaInfo:1720: called
[Lib.NpManager] np_manager.cpp:sceNpCheckCallbackForLib:879: (STUBBED) called
[Kernel.Vmm] memory_management.cpp:sceKernelVirtualQuery:97: called addr = 0x16cedc480, flags = 0x0
[Lib.Pad] pad.cpp:scePadSetVibration:490: scePadSetVibration called handle = 1 data = 0 , 0
[Lib.Net] net.cpp:sceNetEpollCreate:552: (STUBBED) called
[Lib.GnmDriver] gnmdriver.cpp:sceGnmSubmitCommandBuffers:2063: called
[Lib.Net] net.cpp:sceNetEpollControl:547: (STUBBED) called
[Lib.GnmDriver] gnmdriver.cpp:sceGnmSubmitCommandBuffers:2063: called
[Lib.Net] net.cpp:sceNetEpollDestroy:557: (STUBBED) called
[Lib.GnmDriver] gnmdriver.cpp:sceGnmSubmitCommandBuffers:2063: called
[Lib.SystemService] systemservice.cpp:sceSystemServiceGetDisplaySafeAreaInfo:1720: called
[Lib.GnmDriver] gnmdriver.cpp:sceGnmSubmitCommandBuffers:2063: called
[Lib.GnmDriver] gnmdriver.cpp:sceGnmSubmitCommandBuffers:2063: called
[Lib.GnmDriver] gnmdriver.cpp:sceGnmSubmitDone:2139: called
[Lib.VideoOut] video_out.cpp:sceVideoOutSubmitFlip:144: bufferIndex = 1, flipMode = 1, flipArg = 0
[Render.Vulkan] renderer_vulkan.cpp:GetRenderFrame:357: Got render frame, remaining 2
[Lib.NpManager] np_manager.cpp:sceNpCheckCallbackForLib:879: (STUBBED) called
[Kernel.Vmm] memory_management.cpp:sceKernelVirtualQuery:97: called addr = 0x16cedc480, flags = 0x0
[Lib.Pad] pad.cpp:scePadSetVibration:490: scePadSetVibration called handle = 1 data = 0 , 0
[Lib.Net] net.cpp:sceNetEpollCreate:552: (STUBBED) called
[Lib.Net] net.cpp:sceNetEpollControl:547: (STUBBED) called
[Lib.Net] net.cpp:sceNetEpollDestroy:557: (STUBBED) called
[Lib.SystemService] systemservice.cpp:sceSystemServiceGetDisplaySafeAreaInfo:1720: called
[Lib.GnmDriver] gnmdriver.cpp:sceGnmSubmitCommandBuffers:2063: called
[Lib.GnmDriver] gnmdriver.cpp:sceGnmSubmitCommandBuffers:2063: called
[Lib.GnmDriver] gnmdriver.cpp:sceGnmSubmitCommandBuffers:2063: called
[Lib.GnmDriver] gnmdriver.cpp:sceGnmSubmitCommandBuffers:2063: called
[Lib.GnmDriver] gnmdriver.cpp:sceGnmSubmitCommandBuffers:2063: called
[Lib.GnmDriver] gnmdriver.cpp:sceGnmSubmitDone:2139: called
[Lib.VideoOut] video_out.cpp:sceVideoOutSubmitFlip:144: bufferIndex = 2, flipMode = 1, flipArg = 0
[Render.Vulkan] renderer_vulkan.cpp:GetRenderFrame:357: Got render frame, remaining 2
[Lib.NpManager] np_manager.cpp:sceNpCheckCallbackForLib:879: (STUBBED) called
[Kernel.Vmm] memory_management.cpp:sceKernelVirtualQuery:97: called addr = 0x16cedc480, flags = 0x0
[Lib.GnmDriver] gnmdriver.cpp:sceGnmSubmitCommandBuffers:2063: called
[Lib.GnmDriver] gnmdriver.cpp:sceGnmSubmitCommandBuffers:2063: called
[Lib.GnmDriver] gnmdriver.cpp:sceGnmSubmitCommandBuffers:2063: called
[Lib.Pad] pad.cpp:scePadSetVibration:490: scePadSetVibration called handle = 1 data = 0 , 0
[Lib.GnmDriver] gnmdriver.cpp:sceGnmSubmitCommandBuffers:2063: called
[Lib.Net] net.cpp:sceNetEpollCreate:552: (STUBBED) called
[Lib.GnmDriver] gnmdriver.cpp:sceGnmSubmitCommandBuffers:2063: called
[Lib.Net] net.cpp:sceNetEpollControl:547: (STUBBED) called
[Lib.GnmDriver] gnmdriver.cpp:sceGnmSubmitDone:2139: called
[Lib.Net] net.cpp:sceNetEpollDestroy:557: (STUBBED) called
[Lib.VideoOut] video_out.cpp:sceVideoOutSubmitFlip:144: bufferIndex = 0, flipMode = 1, flipArg = 0
[Lib.SystemService] systemservice.cpp:sceSystemServiceGetDisplaySafeAreaInfo:1720: called
[Render.Vulkan] renderer_vulkan.cpp:GetRenderFrame:357: Got render frame, remaining 2
[Kernel.Event] event_flag.cpp:sceKernelWaitEventFlag:148: called bitPattern = 0x1 waitMode = 0x12
[Lib.NpManager] np_manager.cpp:sceNpCheckCallbackForLib:879: (STUBBED) called
[Kernel.Vmm] memory_management.cpp:sceKernelVirtualQuery:97: called addr = 0x16cedc480, flags = 0x0
[Lib.Pad] pad.cpp:scePadSetVibration:490: scePadSetVibration called handle = 1 data = 0 , 0
[Lib.Net] net.cpp:sceNetEpollCreate:552: (STUBBED) called
[Lib.Net] net.cpp:sceNetEpollControl:547: (STUBBED) called
[Lib.Net] net.cpp:sceNetEpollDestroy:557: (STUBBED) called
[Lib.GnmDriver] gnmdriver.cpp:sceGnmSubmitCommandBuffers:2063: called
[Lib.SystemService] systemservice.cpp:sceSystemServiceGetDisplaySafeAreaInfo:1720: called
[Lib.GnmDriver] gnmdriver.cpp:sceGnmSubmitCommandBuffers:2063: called
[Lib.GnmDriver] gnmdriver.cpp:sceGnmSubmitCommandBuffers:2063: called
[Lib.GnmDriver] gnmdriver.cpp:sceGnmSubmitCommandBuffers:2063: called
[Lib.GnmDriver] gnmdriver.cpp:sceGnmSubmitCommandBuffers:2063: called
[Lib.GnmDriver] gnmdriver.cpp:sceGnmSubmitDone:2139: called
[Lib.VideoOut] video_out.cpp:sceVideoOutSubmitFlip:144: bufferIndex = 1, flipMode = 1, flipArg = 0
[Render.Vulkan] renderer_vulkan.cpp:GetRenderFrame:357: Got render frame, remaining 2
[Lib.Pad] pad.cpp:scePadSetVibration:490: scePadSetVibration called handle = 1 data = 0 , 0
[Lib.Net] net.cpp:sceNetEpollCreate:552: (STUBBED) called
[Lib.Net] net.cpp:sceNetEpollControl:547: (STUBBED) called
[Lib.Net] net.cpp:sceNetEpollDestroy:557: (STUBBED) called
[Lib.SystemService] systemservice.cpp:sceSystemServiceGetDisplaySafeAreaInfo:1720: called
[Lib.NpManager] np_manager.cpp:sceNpCheckCallbackForLib:879: (STUBBED) called
[Kernel.Vmm] memory_management.cpp:sceKernelVirtualQuery:97: called addr = 0x16cedc480, flags = 0x0
[Lib.GnmDriver] gnmdriver.cpp:sceGnmSubmitCommandBuffers:2063: called
[Lib.GnmDriver] gnmdriver.cpp:sceGnmSubmitCommandBuffers:2063: called
[Lib.Pad] pad.cpp:scePadSetVibration:490: scePadSetVibration called handle = 1 data = 0 , 0
Description
it opens and runs and stays running, there is still no graphics or sound,
Screenshots
No response
Log File
shad_log.txt