shadps4-emu / shadps4-game-compatibility

Shadps4 game compatibility
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CUSA33877 - Resident Evil: Director's Cut #394

Open mavethee opened 1 month ago

mavethee commented 1 month ago

Game Name

Resident Evil: Director's Cut

Game code

CUSA33877

Game version

v01.00

Used emulator's version (only released versions are acceptable)

v0.2.0

Current status

Boots

Error

[Lib.Pad] pad.cpp:scePadSetVibration:490: scePadSetVibration called handle = 1 data = 0 , 0 [Lib.VideoOut] video_out.cpp:sceVideoOutGetFlipStatus:173: count = 337, processTime = 8990756, tsc = 111168286501625, submitTsc = 111168278571750, flipArg = 0, gcQueueNum = 2, flipPendingNum = 2, currentBuffer = 0 [Lib.GnmDriver] gnmdriver.cpp:sceGnmSubmitAndFlipCommandBuffers:2039: called [buf = 3] [Lib.GnmDriver] gnmdriver.cpp:sceGnmSubmitCommandBuffers:2063: called [Render.Vulkan] tile_manager.cpp:TryDetile:393: Unsupported tiled image: B8G8R8A8Srgb (Display_MacroTiled) [Render.Vulkan] renderer_vulkan.cpp:GetRenderFrame:357: Got render frame, remaining 0 [Core] stubs.cpp:CommonStub:42: Stub: sceSystemGestureUpdatePrimitiveTouchRecognizer (nid: GgFMb22sbbI) called, returning zero to 0x90003d8c1 [Core] stubs.cpp:CommonStub:42: Stub: sceSystemGestureUpdateAllTouchRecognizer (nid: wPJGwI2RM2I) called, returning zero to 0x90003d8e8 [Core] stubs.cpp:CommonStub:42: Stub: sceSystemGestureGetTouchEventsCount (nid: h8uongcBNVs) called, returning zero to 0x90003d952 [Core] stubs.cpp:CommonStub:42: Stub: sceSystemGestureGetTouchEventsCount (nid: h8uongcBNVs) called, returning zero to 0x90003da62 [Lib.Pad] pad.cpp:scePadSetVibration:490: scePadSetVibration called handle = 1 data = 0 , 0 [Lib.VideoOut] video_out.cpp:sceVideoOutGetFlipStatus:173: count = 338, processTime = 9011943, tsc = 111168304249708, submitTsc = 111168296574666, flipArg = 0, gcQueueNum = 2, flipPendingNum = 2, currentBuffer = 1 [Lib.GnmDriver] gnmdriver.cpp:sceGnmSubmitAndFlipCommandBuffers:2039: called [buf = 0] [Lib.GnmDriver] gnmdriver.cpp:sceGnmSubmitCommandBuffers:2063: called [Render.Vulkan] tile_manager.cpp:TryDetile:393: Unsupported tiled image: B8G8R8A8Srgb (Display_MacroTiled) [Render.Vulkan] renderer_vulkan.cpp:GetRenderFrame:357: Got render frame, remaining 0 [Core] stubs.cpp:CommonStub:42: Stub: sceSystemGestureUpdatePrimitiveTouchRecognizer (nid: GgFMb22sbbI) called, returning zero to 0x90003d8c1 [Core] stubs.cpp:CommonStub:42: Stub: sceSystemGestureUpdateAllTouchRecognizer (nid: wPJGwI2RM2I) called, returning zero to 0x90003d8e8 [Core] stubs.cpp:CommonStub:42: Stub: sceSystemGestureGetTouchEventsCount (nid: h8uongcBNVs) called, returning zero to 0x90003d952 [Core] stubs.cpp:CommonStub:42: Stub: sceSystemGestureGetTouchEventsCount (nid: h8uongcBNVs) called, returning zero to 0x90003da62

Description

Game boots to controller instruction screen, cannot pass it, touchpad doesn't react on touch nor pressing Space does anything. Emulator doesn't crash so far.

Screenshots

CleanShot 2024-08-24 at 19 38 42@2x

Log File

Resident Evil Director's Cut_v01.00.txt

Cyclizar commented 3 days ago

Game Name

Resident Evil: Director's Cut

Game code

CUSA33877

Game version

v1.00

Used emulator's version (only released versions are acceptable)

v0.3.0

Current status

Boots

Error

several, check log

Description

same issue as before, it doesn't register the right side of the touchpad

Screenshots

image

Log File

shad_log.txt