Open StevenMiller123 opened 2 months ago
With emulator v0.2.0, the game now reaches menus, although the menus are incorrectly rendered. Attempting to load the game causes the game to spam
[Lib.SaveDataDialog] <Error> savedatadialog.cpp:sceSaveDataDialogIsReadyToDisplay:32: (STUBBED) called
This appears to be because of the return value of sceSaveDataDialogIsReadyToDisplay, as changing the return value progresses the game further.
For now, the game's status should be changed to Menus. Log: Hatsune Miku Project Diva Future Tone log.txt
UI elements were fixed
Game Name
Hatsune Miku: Project DIVA Future Tone
Game code
CUSA06093
Game version
v1.00
Used emulator's version (only released versions are acceptable)
v0.1.0
Current status
Nothing
Error
Without libSceNgs2.sprx, the game crashes with "[Core] stubs.cpp:CommonStub:42: Stub: sceNgs2RackGetVoiceHandle (nid: MwmHz8pAdAo) called, returning zero to 0x90011d06e"
Adding libSceNgs2.sprx to the user/sys_modules folder fixes this error, and the game will instead crash after "[Lib.AudioOut] audioout.cpp:sceAudioOutOpen:277: Invalid format"
I've provided logs for both scenarios below.
Description
The game crashes instantly.
Screenshots
No response
Log File
Hatsune Miku Project DIVA Future Tone Log 1.txt Hatsune Miku Project DIVA Future Tone Log 2.txt