Open StevenMiller123 opened 4 months ago
On emulator v0.2.0, the game no longer crashes when trying to enter battles. All ingame sprites render broken, as they did in v0.1.0.
The game's status should be changed to Ingame. Log: Skullgirls 2nd Encore log.txt
On emulator v0.3.0, the game behaves identically to the previous emulator version.
No change in game status. shad_log.txt
On v0.4.0, the rendering issues are fixed. shad_log.txt
Game Name
Skullgirls 2nd Encore
Game code
CUSA01606
Game version
v1.00
Used emulator's version (only released versions are acceptable)
v0.1.0
Current status
Menus
Error
[Render.Recompiler] translate.cpp:Translate:829: Unknown opcode V_READFIRSTLANE_B32 (465)
[Debug] structured_control_flow.cpp:operator():826: Assertion Failed!
Shader translation has failed
Description
The game successfully renders menus, though character sprites appear corrupted. When trying to enter any form of battle, the game will crash with the above errors. Adding libSceNgs2 to user/sys_modules is required for audio to work, and the provided log has it added.
Screenshots
Log File
Skullgirls 2nd Encore Log.txt