Open negroISO opened 1 week ago
The important error here is this:
[Debug] <Critical> vk_pipeline_cache.cpp:CreateGraphicsPipeline:296: Unreachable code!
Invalid texture type Color2DMsaa
This could probably be added to https://github.com/shadps4-emu/shadPS4/issues/532
shad_log.txt Looks like 0.3.0 got rid of the Color2DMsaa issue for this title and we can move on to other errors!
Still crashes on startup but progress is progress!
Last few lines before the crash but the full log is attached:
[Tty]
Game Name
Dead Rising HD
Game code
CUSA04513
Game version
01.00
Used emulator's version (only released versions are acceptable)
0.2.0
Current status
Nothing
Error
[Render.Vulkan] vk_pipeline_cache.cpp:CreateGraphicsPipeline:281: Compiling fs shader 0xf6d85035
[Debug] vk_pipeline_cache.cpp:CreateGraphicsPipeline:296: Unreachable code!
Invalid texture type Color2DMsaa
[Lib.UserService] userservice.cpp:sceUserServiceGetInitialUser:492: called
[Lib.UserService] userservice.cpp:sceUserServiceGetInitialUser:492: called
[Core] stubs.cpp:CommonStub:42: Stub: sceNgs2SystemRender (nid: i0VnXM-C9fc) called, returning zero to 0x90059160e
[Core] stubs.cpp:CommonStub:42: Stub: sceNgs2SystemRender (nid: i0VnXM-C9fc) called, returning zero to 0x90059160e
[Lib.UserService] userservice.cpp:sceUserServiceGetInitialUser:492: called
[Lib.UserService] userservice.cpp:sceUserServiceGetInitialUser:492: called
[Lib.UserService] userservice.cpp:sceUserServiceGetInitialUser:492: called
[Lib.UserService] userservice.cpp:sceUserServiceGetInitialUser:492: called
[Lib.UserService] userservice.cpp:sceUserServiceGetInitialUser:492: called
[Core] stubs.cpp:CommonStub:42: Stub: sceNgs2SystemRender (nid: i0VnXM-C9fc) called, returning zero to 0x90059160e
[Core] stubs.cpp:CommonStub:42: Stub: sceNgs2SystemRender (nid: i0VnXM-C9fc) called, returning zero to 0x90059160e
Description
Last few lines of the log attached, after launching the title, the emulator immediately crashes. No screenshots to capture as it's a complete crash.
Screenshots
No response
Log File
shad_log.txt