shailesh / pyglet

Automatically exported from code.google.com/p/pyglet
BSD 3-Clause "New" or "Revised" License
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Crash with get_texture #435

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?

1.Execute this code:

import pyglet

w = pyglet.window.Window()
img = pyglet.image.load("small_background.png")
r = img.get_region(0, 0, 256, 256)
t = r.get_texture()

Paste in the traceback or error message:
Traceback (most recent call last):
  File "crashy.py", line 8, in <module>
    t = r.get_texture()
  File "c:\Python26\lib\site-packages\pyglet\image\__init__.py", line 780, in get_texture
    self._current_texture = self.create_texture(Texture, rectangle)
  File "c:\Python26\lib\site-packages\pyglet\image\__init__.py", line 774, in create_texture
    self.anchor_x, self.anchor_y, 0, None)
  File "c:\Python26\lib\site-packages\pyglet\image\__init__.py", line 948, in blit_to_texture
    data)
WindowsError: exception: access violation reading 0x03E65000

pyglet 1.1 with Python 2.5: Paste in the output of `python -m pyglet.info`
Other: Paste in the output of tools/gl_info.py (included in source distro):

Q:\random projects\pyglet-1.1.3\tools>C:\Python26\python.exe -m pyglet.info     

Python
------------------------------------------------------------------------------
sys.version: 2.6.2 (r262:71605, Apr 14 2009, 22:40:02) [MSC v.1500 32 bit 
(Intel)]
sys.platform: win32
os.getcwd(): Q:\random projects\pyglet-1.1.3\tools

pyglet
------------------------------------------------------------------------------
pyglet.version: 1.1.3
pyglet.__file__: C:\Python26\lib\site-packages\pyglet\__init__.pyc
pyglet.options['debug_trace_depth'] = 1
pyglet.options['font'] = ('gdiplus', 'win32')
pyglet.options['xsync'] = True
pyglet.options['debug_trace_flush'] = True
pyglet.options['debug_win32'] = False
pyglet.options['debug_gl_trace'] = False
pyglet.options['debug_x11'] = False
pyglet.options['shadow_window'] = True
pyglet.options['debug_font'] = False
pyglet.options['debug_media'] = False
pyglet.options['debug_trace'] = False
pyglet.options['debug_lib'] = False
pyglet.options['graphics_vbo'] = True
pyglet.options['vsync'] = None
pyglet.options['debug_trace_args'] = False
pyglet.options['debug_gl'] = True
pyglet.options['debug_graphics_batch'] = False
pyglet.options['audio'] = ('directsound', 'openal', 'alsa', 'silent')
pyglet.options['debug_texture'] = False
pyglet.options['debug_gl_trace_args'] = False

pyglet.window
------------------------------------------------------------------------------
platform: <pyglet.window.win32.Win32Platform object at 0x02930470>
display: <pyglet.window.win32.Win32Display object at 0x029303F0>
screens[0]: Win32Screen(x=0, y=0, width=1920, height=1080)
screens[1]: Win32Screen(x=-1280, y=0, width=1280, height=1024)
config['double_buffer'] = True
config['stereo'] = False
config['buffer_size'] = 32
config['aux_buffers'] = 0
config['sample_buffers'] = 0
config['samples'] = 0
config['red_size'] = 8
config['green_size'] = 8
config['blue_size'] = 8
config['alpha_size'] = 8
config['depth_size'] = 24
config['stencil_size'] = 8
config['accum_red_size'] = 0
config['accum_green_size'] = 0
config['accum_blue_size'] = 0
config['accum_alpha_size'] = 0
context: Win32Context()

pyglet.gl.gl_info
------------------------------------------------------------------------------
gl_info.get_version(): 2.1.8664
gl_info.get_vendor(): ATI Technologies Inc.
gl_info.get_renderer(): ATI Radeon HD 4850
gl_info.get_extensions():
   GL_AMDX_vertex_shader_tessellator
   GL_AMD_performance_monitor
   GL_AMD_texture_texture4
   GL_ARB_color_buffer_float
   GL_ARB_depth_buffer_float
   GL_ARB_depth_texture
   GL_ARB_draw_buffers
   GL_ARB_draw_instanced
   GL_ARB_fragment_program
   GL_ARB_fragment_program_shadow
   GL_ARB_fragment_shader
   GL_ARB_framebuffer_object
   GL_ARB_framebuffer_sRGB
   GL_ARB_half_float_pixel
   GL_ARB_half_float_vertex
   GL_ARB_instanced_arrays
   GL_ARB_map_buffer_range
   GL_ARB_multisample
   GL_ARB_multitexture
   GL_ARB_occlusion_query
   GL_ARB_pixel_buffer_object
   GL_ARB_point_parameters
   GL_ARB_point_sprite
   GL_ARB_shader_objects
   GL_ARB_shader_texture_lod
   GL_ARB_shading_language_100
   GL_ARB_shadow
   GL_ARB_shadow_ambient
   GL_ARB_texture_border_clamp
   GL_ARB_texture_buffer_object
   GL_ARB_texture_compression
   GL_ARB_texture_compression_rgtc
   GL_ARB_texture_cube_map
   GL_ARB_texture_env_add
   GL_ARB_texture_env_combine
   GL_ARB_texture_env_crossbar
   GL_ARB_texture_env_dot3
   GL_ARB_texture_float
   GL_ARB_texture_mirrored_repeat
   GL_ARB_texture_non_power_of_two
   GL_ARB_texture_rectangle
   GL_ARB_texture_rg
   GL_ARB_transpose_matrix
   GL_ARB_vertex_array_object
   GL_ARB_vertex_buffer_object
   GL_ARB_vertex_program
   GL_ARB_vertex_shader
   GL_ARB_window_pos
   GL_ATI_draw_buffers
   GL_ATI_envmap_bumpmap
   GL_ATI_fragment_shader
   GL_ATI_meminfo
   GL_ATI_separate_stencil
   GL_ATI_texture_compression_3dc
   GL_ATI_texture_env_combine3
   GL_ATI_texture_float
   GL_EXT_abgr
   GL_EXT_bgra
   GL_EXT_bindable_uniform
   GL_EXT_blend_color
   GL_EXT_blend_equation_separate
   GL_EXT_blend_func_separate
   GL_EXT_blend_minmax
   GL_EXT_blend_subtract
   GL_EXT_compiled_vertex_array
   GL_EXT_copy_buffer
   GL_EXT_copy_texture
   GL_EXT_draw_buffers2
   GL_EXT_draw_range_elements
   GL_EXT_fog_coord
   GL_EXT_framebuffer_blit
   GL_EXT_framebuffer_multisample
   GL_EXT_framebuffer_object
   GL_EXT_framebuffer_sRGB
   GL_EXT_gpu_program_parameters
   GL_EXT_gpu_shader4
   GL_EXT_multi_draw_arrays
   GL_EXT_packed_depth_stencil
   GL_EXT_packed_float
   GL_EXT_packed_pixels
   GL_EXT_point_parameters
   GL_EXT_rescale_normal
   GL_EXT_secondary_color
   GL_EXT_separate_specular_color
   GL_EXT_shadow_funcs
   GL_EXT_stencil_wrap
   GL_EXT_subtexture
   GL_EXT_texgen_reflection
   GL_EXT_texture3D
   GL_EXT_texture_array
   GL_EXT_texture_buffer_object
   GL_EXT_texture_compression_latc
   GL_EXT_texture_compression_rgtc
   GL_EXT_texture_compression_s3tc
   GL_EXT_texture_cube_map
   GL_EXT_texture_edge_clamp
   GL_EXT_texture_env_add
   GL_EXT_texture_env_combine
   GL_EXT_texture_env_dot3
   GL_EXT_texture_filter_anisotropic
   GL_EXT_texture_integer
   GL_EXT_texture_lod_bias
   GL_EXT_texture_mirror_clamp
   GL_EXT_texture_object
   GL_EXT_texture_rectangle
   GL_EXT_texture_sRGB
   GL_EXT_texture_shared_exponent
   GL_EXT_texture_swizzle
   GL_EXT_transform_feedback
   GL_EXT_vertex_array
   GL_KTX_buffer_region
   GL_NV_blend_square
   GL_NV_conditional_render
   GL_NV_copy_depth_to_color
   GL_NV_texgen_reflection
   GL_SGIS_generate_mipmap
   GL_SGIS_texture_edge_clamp
   GL_SGIS_texture_lod
   GL_WIN_swap_hint
   WGL_EXT_swap_control

pyglet.gl.glu_info
------------------------------------------------------------------------------
glu_info.get_version(): 1.2.2.0 Microsoft Corporation
glu_info.get_extensions():
   GL_EXT_bgra

pyglet.gl.glx_info
------------------------------------------------------------------------------
GLX not available.

pyglet.media
------------------------------------------------------------------------------
driver: pyglet.media.drivers.directsound

pyglet.media.avbin
------------------------------------------------------------------------------
Library: <CDLL 'avbin', handle 6e440000 at 2aa95d0>
AVbin version: 5
FFmpeg revision: 13661

pyglet.media.drivers.openal
------------------------------------------------------------------------------
OpenAL not available.

Any additional info (platform/language/hardware) that may be relevant?

Python 2.6, Vista 64 Business

Original issue reported on code.google.com by benjamin...@gmail.com on 11 Aug 2009 at 4:04

GoogleCodeExporter commented 9 years ago
get_mipmapped_texture does not crash.

Original comment by benjamin...@gmail.com on 11 Aug 2009 at 4:04

GoogleCodeExporter commented 9 years ago
This access violation does not happen on my work computer.  Here is the output 
of 
python -m pyglet.info

Python
------------------------------------------------------------------------------
sys.version: 2.6.1 (r261:67517, Dec  4 2008, 16:51:00) [MSC v.1500 32 bit 
(Intel)]
sys.platform: win32
os.getcwd(): C:\cygwin\home\Ben

pyglet
------------------------------------------------------------------------------
pyglet.version: 1.1.3
pyglet.__file__: C:\Python26\lib\site-packages\pyglet\__init__.pyc
pyglet.options['debug_trace_depth'] = 1
pyglet.options['font'] = ('gdiplus', 'win32')
pyglet.options['xsync'] = True
pyglet.options['debug_trace_flush'] = True
pyglet.options['debug_win32'] = False
pyglet.options['debug_gl_trace'] = False
pyglet.options['debug_x11'] = False
pyglet.options['shadow_window'] = True
pyglet.options['debug_font'] = False
pyglet.options['debug_media'] = False
pyglet.options['debug_trace'] = False
pyglet.options['debug_lib'] = False
pyglet.options['graphics_vbo'] = True
pyglet.options['vsync'] = None
pyglet.options['debug_trace_args'] = False
pyglet.options['debug_gl'] = True
pyglet.options['debug_graphics_batch'] = False
pyglet.options['audio'] = ('directsound', 'openal', 'alsa', 'silent')
pyglet.options['debug_texture'] = False
pyglet.options['debug_gl_trace_args'] = False

pyglet.window
------------------------------------------------------------------------------
platform: <pyglet.window.win32.Win32Platform object at 0x0291B190>
display: <pyglet.window.win32.Win32Display object at 0x0291B110>
screens[0]: Win32Screen(x=1680, y=152, width=1440, height=900)
screens[1]: Win32Screen(x=0, y=0, width=1680, height=1050)
config['double_buffer'] = True
config['stereo'] = False
config['buffer_size'] = 32
config['aux_buffers'] = 4
config['sample_buffers'] = 0
config['samples'] = 0
config['red_size'] = 8
config['green_size'] = 8
config['blue_size'] = 8
config['alpha_size'] = 0
config['depth_size'] = 24
config['stencil_size'] = 0
config['accum_red_size'] = 16
config['accum_green_size'] = 16
config['accum_blue_size'] = 16
config['accum_alpha_size'] = 16
context: Win32Context()

pyglet.gl.gl_info
------------------------------------------------------------------------------
gl_info.get_version(): 2.1.2
gl_info.get_vendor(): NVIDIA Corporation
gl_info.get_renderer(): GeForce 9600M GT/PCI/SSE2
gl_info.get_extensions():
   GL_ARB_color_buffer_float
   GL_ARB_depth_texture
   GL_ARB_draw_buffers
   GL_ARB_fragment_program
   GL_ARB_fragment_program_shadow
   GL_ARB_fragment_shader
   GL_ARB_half_float_pixel
   GL_ARB_imaging
   GL_ARB_multisample
   GL_ARB_multitexture
   GL_ARB_occlusion_query
   GL_ARB_pixel_buffer_object
   GL_ARB_point_parameters
   GL_ARB_point_sprite
   GL_ARB_shader_objects
   GL_ARB_shading_language_100
   GL_ARB_shadow
   GL_ARB_texture_border_clamp
   GL_ARB_texture_compression
   GL_ARB_texture_cube_map
   GL_ARB_texture_env_add
   GL_ARB_texture_env_combine
   GL_ARB_texture_env_dot3
   GL_ARB_texture_float
   GL_ARB_texture_mirrored_repeat
   GL_ARB_texture_non_power_of_two
   GL_ARB_texture_rectangle
   GL_ARB_transpose_matrix
   GL_ARB_vertex_buffer_object
   GL_ARB_vertex_program
   GL_ARB_vertex_shader
   GL_ARB_window_pos
   GL_ATI_draw_buffers
   GL_ATI_texture_float
   GL_ATI_texture_mirror_once
   GL_EXTX_framebuffer_mixed_formats
   GL_EXT_Cg_shader
   GL_EXT_abgr
   GL_EXT_bgra
   GL_EXT_bindable_uniform
   GL_EXT_blend_color
   GL_EXT_blend_equation_separate
   GL_EXT_blend_func_separate
   GL_EXT_blend_minmax
   GL_EXT_blend_subtract
   GL_EXT_compiled_vertex_array
   GL_EXT_depth_bounds_test
   GL_EXT_draw_buffers2
   GL_EXT_draw_instanced
   GL_EXT_draw_range_elements
   GL_EXT_fog_coord
   GL_EXT_framebuffer_blit
   GL_EXT_framebuffer_multisample
   GL_EXT_framebuffer_object
   GL_EXT_framebuffer_sRGB
   GL_EXT_geometry_shader4
   GL_EXT_gpu_program_parameters
   GL_EXT_gpu_shader4
   GL_EXT_multi_draw_arrays
   GL_EXT_packed_depth_stencil
   GL_EXT_packed_float
   GL_EXT_packed_pixels
   GL_EXT_pixel_buffer_object
   GL_EXT_point_parameters
   GL_EXT_rescale_normal
   GL_EXT_secondary_color
   GL_EXT_separate_specular_color
   GL_EXT_shadow_funcs
   GL_EXT_stencil_two_side
   GL_EXT_stencil_wrap
   GL_EXT_texture3D
   GL_EXT_texture_array
   GL_EXT_texture_buffer_object
   GL_EXT_texture_compression_latc
   GL_EXT_texture_compression_rgtc
   GL_EXT_texture_compression_s3tc
   GL_EXT_texture_cube_map
   GL_EXT_texture_edge_clamp
   GL_EXT_texture_env_add
   GL_EXT_texture_env_combine
   GL_EXT_texture_env_dot3
   GL_EXT_texture_filter_anisotropic
   GL_EXT_texture_integer
   GL_EXT_texture_lod
   GL_EXT_texture_lod_bias
   GL_EXT_texture_mirror_clamp
   GL_EXT_texture_object
   GL_EXT_texture_sRGB
   GL_EXT_texture_shared_exponent
   GL_EXT_timer_query
   GL_EXT_vertex_array
   GL_IBM_rasterpos_clip
   GL_IBM_texture_mirrored_repeat
   GL_KTX_buffer_region
   GL_NVX_conditional_render
   GL_NV_blend_square
   GL_NV_conditional_render
   GL_NV_copy_depth_to_color
   GL_NV_depth_buffer_float
   GL_NV_depth_clamp
   GL_NV_fence
   GL_NV_float_buffer
   GL_NV_fog_distance
   GL_NV_fragment_program
   GL_NV_fragment_program2
   GL_NV_fragment_program_option
   GL_NV_framebuffer_multisample_coverage
   GL_NV_geometry_shader4
   GL_NV_gpu_program4
   GL_NV_half_float
   GL_NV_light_max_exponent
   GL_NV_multisample_coverage
   GL_NV_multisample_filter_hint
   GL_NV_occlusion_query
   GL_NV_packed_depth_stencil
   GL_NV_parameter_buffer_object
   GL_NV_pixel_data_range
   GL_NV_point_sprite
   GL_NV_primitive_restart
   GL_NV_register_combiners
   GL_NV_register_combiners2
   GL_NV_texgen_reflection
   GL_NV_texture_compression_vtc
   GL_NV_texture_env_combine4
   GL_NV_texture_expand_normal
   GL_NV_texture_rectangle
   GL_NV_texture_shader
   GL_NV_texture_shader2
   GL_NV_texture_shader3
   GL_NV_transform_feedback
   GL_NV_vertex_array_range
   GL_NV_vertex_array_range2
   GL_NV_vertex_program
   GL_NV_vertex_program1_1
   GL_NV_vertex_program2
   GL_NV_vertex_program2_option
   GL_NV_vertex_program3
   GL_S3_s3tc
   GL_SGIS_generate_mipmap
   GL_SGIS_texture_lod
   GL_SGIX_depth_texture
   GL_SGIX_shadow
   GL_SUN_slice_accum
   GL_WIN_swap_hint
   WGL_EXT_swap_control

pyglet.gl.glu_info
------------------------------------------------------------------------------
glu_info.get_version(): 1.2.2.0 Microsoft Corporation
glu_info.get_extensions():
   GL_EXT_bgra

pyglet.gl.glx_info
------------------------------------------------------------------------------
GLX not available.

pyglet.media
------------------------------------------------------------------------------
driver: pyglet.media.drivers.directsound

pyglet.media.avbin
------------------------------------------------------------------------------
Library: <CDLL 'avbin', handle 6e440000 at 2a87310>
AVbin version: 5
FFmpeg revision: 13661

pyglet.media.drivers.openal
------------------------------------------------------------------------------
OpenAL not available.

Original comment by benjamin...@gmail.com on 12 Aug 2009 at 5:27

GoogleCodeExporter commented 9 years ago
Since I noticed I was using Python 2.6.1 on the work computer, I upgraded.  No 
access 
violation in this configuration, either:
Python
------------------------------------------------------------------------------
sys.version: 2.6.2 (r262:71605, Apr 14 2009, 22:40:02) [MSC v.1500 32 bit 
(Intel)]
sys.platform: win32
os.getcwd(): C:\cygwin\home\Ben

pyglet
------------------------------------------------------------------------------
pyglet.version: 1.1.3
pyglet.__file__: C:\Python26\lib\site-packages\pyglet\__init__.pyc
pyglet.options['debug_trace_depth'] = 1
pyglet.options['font'] = ('gdiplus', 'win32')
pyglet.options['xsync'] = True
pyglet.options['debug_trace_flush'] = True
pyglet.options['debug_win32'] = False
pyglet.options['debug_gl_trace'] = False
pyglet.options['debug_x11'] = False
pyglet.options['shadow_window'] = True
pyglet.options['debug_font'] = False
pyglet.options['debug_media'] = False
pyglet.options['debug_trace'] = False
pyglet.options['debug_lib'] = False
pyglet.options['graphics_vbo'] = True
pyglet.options['vsync'] = None
pyglet.options['debug_trace_args'] = False
pyglet.options['debug_gl'] = True
pyglet.options['debug_graphics_batch'] = False
pyglet.options['audio'] = ('directsound', 'openal', 'alsa', 'silent')
pyglet.options['debug_texture'] = False
pyglet.options['debug_gl_trace_args'] = False

pyglet.window
------------------------------------------------------------------------------
platform: <pyglet.window.win32.Win32Platform object at 0x02A76270>
display: <pyglet.window.win32.Win32Display object at 0x02A761F0>
screens[0]: Win32Screen(x=1680, y=152, width=1440, height=900)
screens[1]: Win32Screen(x=0, y=0, width=1680, height=1050)
config['double_buffer'] = True
config['stereo'] = False
config['buffer_size'] = 32
config['aux_buffers'] = 4
config['sample_buffers'] = 0
config['samples'] = 0
config['red_size'] = 8
config['green_size'] = 8
config['blue_size'] = 8
config['alpha_size'] = 0
config['depth_size'] = 24
config['stencil_size'] = 0
config['accum_red_size'] = 16
config['accum_green_size'] = 16
config['accum_blue_size'] = 16
config['accum_alpha_size'] = 16
context: Win32Context()

pyglet.gl.gl_info
------------------------------------------------------------------------------
gl_info.get_version(): 2.1.2
gl_info.get_vendor(): NVIDIA Corporation
gl_info.get_renderer(): GeForce 9600M GT/PCI/SSE2
gl_info.get_extensions():
   GL_ARB_color_buffer_float
   GL_ARB_depth_texture
   GL_ARB_draw_buffers
   GL_ARB_fragment_program
   GL_ARB_fragment_program_shadow
   GL_ARB_fragment_shader
   GL_ARB_half_float_pixel
   GL_ARB_imaging
   GL_ARB_multisample
   GL_ARB_multitexture
   GL_ARB_occlusion_query
   GL_ARB_pixel_buffer_object
   GL_ARB_point_parameters
   GL_ARB_point_sprite
   GL_ARB_shader_objects
   GL_ARB_shading_language_100
   GL_ARB_shadow
   GL_ARB_texture_border_clamp
   GL_ARB_texture_compression
   GL_ARB_texture_cube_map
   GL_ARB_texture_env_add
   GL_ARB_texture_env_combine
   GL_ARB_texture_env_dot3
   GL_ARB_texture_float
   GL_ARB_texture_mirrored_repeat
   GL_ARB_texture_non_power_of_two
   GL_ARB_texture_rectangle
   GL_ARB_transpose_matrix
   GL_ARB_vertex_buffer_object
   GL_ARB_vertex_program
   GL_ARB_vertex_shader
   GL_ARB_window_pos
   GL_ATI_draw_buffers
   GL_ATI_texture_float
   GL_ATI_texture_mirror_once
   GL_EXTX_framebuffer_mixed_formats
   GL_EXT_Cg_shader
   GL_EXT_abgr
   GL_EXT_bgra
   GL_EXT_bindable_uniform
   GL_EXT_blend_color
   GL_EXT_blend_equation_separate
   GL_EXT_blend_func_separate
   GL_EXT_blend_minmax
   GL_EXT_blend_subtract
   GL_EXT_compiled_vertex_array
   GL_EXT_depth_bounds_test
   GL_EXT_draw_buffers2
   GL_EXT_draw_instanced
   GL_EXT_draw_range_elements
   GL_EXT_fog_coord
   GL_EXT_framebuffer_blit
   GL_EXT_framebuffer_multisample
   GL_EXT_framebuffer_object
   GL_EXT_framebuffer_sRGB
   GL_EXT_geometry_shader4
   GL_EXT_gpu_program_parameters
   GL_EXT_gpu_shader4
   GL_EXT_multi_draw_arrays
   GL_EXT_packed_depth_stencil
   GL_EXT_packed_float
   GL_EXT_packed_pixels
   GL_EXT_pixel_buffer_object
   GL_EXT_point_parameters
   GL_EXT_rescale_normal
   GL_EXT_secondary_color
   GL_EXT_separate_specular_color
   GL_EXT_shadow_funcs
   GL_EXT_stencil_two_side
   GL_EXT_stencil_wrap
   GL_EXT_texture3D
   GL_EXT_texture_array
   GL_EXT_texture_buffer_object
   GL_EXT_texture_compression_latc
   GL_EXT_texture_compression_rgtc
   GL_EXT_texture_compression_s3tc
   GL_EXT_texture_cube_map
   GL_EXT_texture_edge_clamp
   GL_EXT_texture_env_add
   GL_EXT_texture_env_combine
   GL_EXT_texture_env_dot3
   GL_EXT_texture_filter_anisotropic
   GL_EXT_texture_integer
   GL_EXT_texture_lod
   GL_EXT_texture_lod_bias
   GL_EXT_texture_mirror_clamp
   GL_EXT_texture_object
   GL_EXT_texture_sRGB
   GL_EXT_texture_shared_exponent
   GL_EXT_timer_query
   GL_EXT_vertex_array
   GL_IBM_rasterpos_clip
   GL_IBM_texture_mirrored_repeat
   GL_KTX_buffer_region
   GL_NVX_conditional_render
   GL_NV_blend_square
   GL_NV_conditional_render
   GL_NV_copy_depth_to_color
   GL_NV_depth_buffer_float
   GL_NV_depth_clamp
   GL_NV_fence
   GL_NV_float_buffer
   GL_NV_fog_distance
   GL_NV_fragment_program
   GL_NV_fragment_program2
   GL_NV_fragment_program_option
   GL_NV_framebuffer_multisample_coverage
   GL_NV_geometry_shader4
   GL_NV_gpu_program4
   GL_NV_half_float
   GL_NV_light_max_exponent
   GL_NV_multisample_coverage
   GL_NV_multisample_filter_hint
   GL_NV_occlusion_query
   GL_NV_packed_depth_stencil
   GL_NV_parameter_buffer_object
   GL_NV_pixel_data_range
   GL_NV_point_sprite
   GL_NV_primitive_restart
   GL_NV_register_combiners
   GL_NV_register_combiners2
   GL_NV_texgen_reflection
   GL_NV_texture_compression_vtc
   GL_NV_texture_env_combine4
   GL_NV_texture_expand_normal
   GL_NV_texture_rectangle
   GL_NV_texture_shader
   GL_NV_texture_shader2
   GL_NV_texture_shader3
   GL_NV_transform_feedback
   GL_NV_vertex_array_range
   GL_NV_vertex_array_range2
   GL_NV_vertex_program
   GL_NV_vertex_program1_1
   GL_NV_vertex_program2
   GL_NV_vertex_program2_option
   GL_NV_vertex_program3
   GL_S3_s3tc
   GL_SGIS_generate_mipmap
   GL_SGIS_texture_lod
   GL_SGIX_depth_texture
   GL_SGIX_shadow
   GL_SUN_slice_accum
   GL_WIN_swap_hint
   WGL_EXT_swap_control

pyglet.gl.glu_info
------------------------------------------------------------------------------
glu_info.get_version(): 1.2.2.0 Microsoft Corporation
glu_info.get_extensions():
   GL_EXT_bgra

pyglet.gl.glx_info
------------------------------------------------------------------------------
GLX not available.

pyglet.media
------------------------------------------------------------------------------
driver: pyglet.media.drivers.directsound

pyglet.media.avbin
------------------------------------------------------------------------------
Library: <CDLL 'avbin', handle 6e440000 at 2be13d0>
AVbin version: 5
FFmpeg revision: 13661

pyglet.media.drivers.openal
------------------------------------------------------------------------------
OpenAL not available.

Original comment by benjamin...@gmail.com on 12 Aug 2009 at 5:36

GoogleCodeExporter commented 9 years ago
Updated my video drivers to Catalyst 9.7 - 8.632-090702a-084684C-ATI.  Crash no 
longer 
occurs.  

Original comment by benjamin...@gmail.com on 14 Aug 2009 at 3:46

GoogleCodeExporter commented 9 years ago

Original comment by benjamin...@gmail.com on 14 Aug 2009 at 9:23