Open shakesoda opened 4 years ago
while you're not usually using hundreds of views for games/demos, it's actually pretty easy to exhaust 8 bits if you're doing tools. with 16 bits you'd have a lot more flexibility, and the cost is negligible.
while you're not usually using hundreds of views for games/demos, it's actually pretty easy to exhaust 8 bits if you're doing tools. with 16 bits you'd have a lot more flexibility, and the cost is negligible.