Terrorists get credits for winning the round if counter-terrorists win. Dead players get credits for winning the round, even if sm_jailshop_credits_win_alive "1"
Last dev
Last dev MyjailBreak
No error logs
SourceMod (1.9.0.6254) by AlliedModders LLC
// This file was auto-generated by AutoExecConfig read and append beta
// ConVars for plugin "myjailshop.smx"
// 1 - MyJailShop Credits, 0 - Zephrus store or 'SM Store' or FrozDark shop (need extra support plugin)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_jailshop_credits_system "1"
// 0 - disabled, 1 - Save credits on player disconnect
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_jailshop_credits_save "1"
// 0 - disabled, 1 - Should we use a mysql database to store credits
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_jailshop_mysql "1"
// Maximum of credits to earn for a player
// -
// Default: "50000"
sm_jailshop_credits_max "50000"
// 0 - disabled, amount of credits a prisoner earns when kill a Guard
// -
// Default: "150"
// Minimum: "0.000000"
sm_jailshop_credits_kill_t "50"
// 0 - disabled, amount of credits a VIP prisoner earns when kill a Guard
// -
// Default: "200"
// Minimum: "0.000000"
sm_jailshop_credits_kill_t_vip "100"
// 0 - disabled, amount of credits a guard earns when kill a prisoner
// -
// Default: "15"
// Minimum: "0.000000"
sm_jailshop_credits_kill_ct "15"
// 0 - disabled, amount of credits a VIP guard earns when kill a prisoner
// -
// Default: "20"
// Minimum: "0.000000"
sm_jailshop_credits_kill_ct_vip "20"
// 0 - disabled, amount of credits a prisoner earns when win round
// -
// Default: "50"
// Minimum: "0.000000"
sm_jailshop_credits_win_t "25"
// 0 - disabled, amount of credits a VIP prisoner earns when win round
// -
// Default: "100"
// Minimum: "0.000000"
sm_jailshop_credits_win_t_vip "50"
// 0 - disabled, amount of credits a guard earns when win round
// -
// Default: "50"
// Minimum: "0.000000"
sm_jailshop_credits_win_ct "25"
// 0 - disabled, amount of credits a VIP guard earns when win round
// -
// Default: "100"
// Minimum: "0.000000"
sm_jailshop_credits_win_ct_vip "50"
// 0 - disabled, 1 - only alive player get credits when team win the round
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_jailshop_credits_win_alive "1"
// 0 - disabled, amount of credits for reach last request as prisoner (only if hosties is available)
// -
// Default: "300"
// Minimum: "0.000000"
sm_jailshop_credits_lr "200"
// 0 - disabled, amount of credits for reach last request as prisoner (only if hosties is available)
// -
// Default: "400"
// Minimum: "0.000000"
sm_jailshop_credits_lr_vip "300"
// 0 - disabled, how many credits players receive every x seconds 'sm_jailshop_credits_time_interval'
// -
// Default: "5"
// Minimum: "0.000000"
sm_jailshop_credits_per_time "5"
// Time in seconds a player recieved credits per time
// -
// Default: "120"
// Minimum: "0.000000"
sm_jailshop_credits_per_time_interval "120"
// 0 - disabled, how many credits VIP players receive for 'sm_jailshop_credits_time_interval
// -
// Default: "10"
// Minimum: "0.000000"
sm_jailshop_credits_per_time_vip "10"
// Remove the bought perks on a last request. (bought weapons will stay)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_jailshop_remove_lr "1"
// 0 - shop available for guards & prisoner, 1 - only prisoner
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_jailshop_access "0"
// 0 - disable shopping on MyJailbreak Event Days, 1 - enable shopping on MyJailbreak Event Days (only if myjb is available)(show/gift/... credits is still enabled)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_jailshop_myjb "1"
// 0 - disabled, 1 - When a player already got a prim/sec weapon and buy deagle or awp the current weapon disappear
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_jailshop_removeweapon "1"
// 0 - disabled, 1 - enable close menu after action
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_jailshop_close "1"
// Allow "MyJailShop" to be added to the server tags? So player will find servers with MyJailShop faster. it dont touch you sv_tags
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_jailshop_tag "1"
// Allow MyJailShop to log purchases and gifts in logs/MyJailShop
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_jailshop_log "1"
// Set your custom chat commands for shop menu(!jailshop (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)
// -
// Default: "jbshop,jbstore,jailstore"
sm_jailshop_cmds_shop "jbshop,jbstore,jailstore,shop,manazin"
// Set your custom chat commands for gifting credits(!jailgift (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)
// -
// Default: "jbgift,send"
sm_jailshop_cmds_gift "jbgift,send"
// Set your custom chat commands for revive(!jailrevive (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)
// -
// Default: "revive,jbrevive,alive"
sm_jailshop_cmds_revive "revive,jbrevive,alive"
// Set your custom chat commands to see you credits (!jailcredits (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)
// -
// Default: "points,credits"
sm_jailshop_cmds_credits "points,credits"
// Set your custom chat commands for see all online players credits(!showjailcredits (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)
// -
// Default: "showpoints,allcredits,showcredits"
sm_jailshop_cmds_showcredits "showpoints,allcredits,showcredits"
// How many percent discount on a sale!
// -
// Default: "40"
// Minimum: "1.000000"
// Maximum: "100.000000"
sm_jailshop_sale_multi "40"
// 0 - show hud only to alive player, 1 - show hud to dead & alive player
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_jailshop_hud_alive "1"
// x coordinate, from 0 to 1. -1.0 is the center
// -
// Default: "0.05"
// Minimum: "-1.000000"
// Maximum: "1.000000"
sm_jailshop_hud_x "0.05"
// y coordinate, from 0 to 1. -1.0 is the center
// -
// Default: "0.65"
// Minimum: "-1.000000"
// Maximum: "1.000000"
sm_jailshop_hud_y "0.65"
// Color of sm_hud_type '1' (set R, G and B values to 255 to disable) (Rgb): x - red value
// -
// Default: "200"
// Minimum: "0.000000"
// Maximum: "255.000000"
sm_jailshop_hud_red "200"
// Color of sm_hud_type '1' (set R, G and B values to 255 to disable) (rGb): x - green value
// -
// Default: "200"
// Minimum: "0.000000"
// Maximum: "255.000000"
sm_jailshop_hud_green "200"
// Color of sm_hud_type '1' (set R, G and B values to 255 to disable) (rgB): x - blue value
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "255.000000"
sm_jailshop_hud_blue "0"
// Alpha value of sm_hud_type '1' (set value to 255 to disable for transparency)
// -
// Default: "200"
// Minimum: "0.000000"
// Maximum: "255.000000"
sm_jailshop_hud_alpha "200"
Terrorists get credits for winning the round if counter-terrorists win. Dead players get credits for winning the round, even if sm_jailshop_credits_win_alive "1" Last dev Last dev MyjailBreak No error logs SourceMod (1.9.0.6254) by AlliedModders LLC