Closed brdasma closed 2 years ago
Give more info, wdym by "can't become warden"? Any error? Any message?
Give more info, wdym by "can't become warden"? Any error? Any message?
Neither !w or !warden work.
Give more info, wdym by "can't become warden"? Any error? Any message?
Neither !w or !warden work.
sm plugins
Check wether they loaded correctly or not Put a bit more work into reporting problems, a simple "it does not work" when it works for me won't help me.
[SM] Listing 52 plugins:
01 "Admin File Reader" (1.10.0.6528) by AlliedModders LLC
02 "Admin Help" (1.10.0.6528) by AlliedModders LLC
03 "Admin Menu" (1.10.0.6528) by AlliedModders LLC
04 "Anti-Flood" (1.10.0.6528) by AlliedModders LLC
05 "Basic Ban Commands" (1.10.0.6528) by AlliedModders LLC
06 "Basic Chat" (1.10.0.6528) by AlliedModders LLC
07 "Basic Comm Control" (1.10.0.6528) by AlliedModders LLC
08 "Basic Commands" (1.10.0.6528) by AlliedModders LLC
09 "Basic Info Triggers" (1.10.0.6528) by AlliedModders LLC
10 "Basic Votes" (1.10.0.6528) by AlliedModders LLC
11 "Chat-Processor" (2.2.9) by Drixevel
12 "Client Preferences" (1.10.0.6528) by AlliedModders LLC
13 "Fun Commands" (1.10.0.6528) by AlliedModders LLC
14 "Fun Votes" (1.10.0.6528) by AlliedModders LLC
15 "hextags" (2.03) by Hexah
16 "MyJailbreak - Arms Race" (Beta 14.1.dev-2a6fa76) by shanapu
17 "MyJailbreak - Catch & Freeze" (Beta 14.1.dev-2a6fa76) by shanapu
18 "MyJailbreak - CowBoy" (Beta 14.1.dev-2a6fa76) by shanapu
19 "MyJailbreak - DealDamage" (Beta 14.1.dev-2a6fa76) by shanapu
20 "MyJailbreak - Drunk" (Beta 14.1.dev-2a6fa76) by shanapu
21 "MyJailbreak - DuckHunt" (Beta 14.1.dev-2a6fa76) by shanapu
22 "MyJailbreak - EventDay Toggle" (Beta 14.1.dev-2a6fa76) by shanapu
23 "MyJailbreak - War FFA" (Beta 14.1.dev-2a6fa76) by shanapu
24 "MyJailbreak - Ghosts War" (Beta 14.1.dev-2a6fa76) by shanapu
25 "MyJailbreak - HE Battle" (Beta 14.1.dev-2a6fa76) by shanapu
26 "MyJailbreak - HideInTheDark" (Beta 14.1.dev-2a6fa76) by shanapu
27 "MyJailbreak - Player HUD" (Beta 14.1.dev-2a6fa76) by shanapu
28 "MyJailbreak - Icons" (Beta 14.1.dev-2a6fa76) by shanapu
29 "MyJailbreak - KnifeFight" (Beta 14.1.dev-2a6fa76) by shanapu
30 "MyJailbreak - Last Guard Rule" (Beta 14.1.dev-2a6fa76) by shanapu
31 "MyJailbreak - Menus" (Beta 14.1.dev-2a6fa76) by shanapu
32 "MyJailbreak - Core" (Beta 14.1.dev-2a6fa76) by shanapu
33 "MyJailbreak - NoScope" (Beta 14.1.dev-2a6fa76) by shanapu
34 "MyJailbreak - OneInTheChamber" (Beta 14.1.dev-2a6fa76) by Hexah | shanapu
35 "MyJailbreak - Ratio" (Beta 14.1.dev-2a6fa76) by shanapu, Addicted
36 "MyJailbreak - Request" (Beta 14.1.dev-2a6fa76) by shanapu
37 "MyJailbreak - Suicide Bomber" (Beta 14.1.dev-2a6fa76) by shanapu
38 "MyJailbreak - Teleport War" (Beta 14.1.dev-2a6fa76) by shanapu
39 "MyJailbreak - Torch Relay" (Beta 14.1.dev-2a6fa76) by shanapu
40 "MyJailbreak - War" (Beta 14.1.dev-2a6fa76) by shanapu
41 "MyJailbreak - Weapons" (Beta 14.1.dev-2a6fa76) by shanapu
42 "MyJailbreak - Zeus" (Beta 14.1.dev-2a6fa76) by shanapu
43 "MyJailbreak - Zombie" (Beta 14.1.dev-2a6fa76) by shanapu
44 "Nextmap" (1.10.0.6528) by AlliedModders LLC
45 "Player Commands" (1.10.0.6528) by AlliedModders LLC
46 "PTaH.smx"
47 "Reserved Slots" (1.10.0.6528) by AlliedModders LLC
48 "SM_Hosties v2" (2.2.0) by databomb & dataviruset & comando
49 "Sound Commands" (1.10.0.6528) by AlliedModders LLC
50 "Weapons & Knives" (1.7.6) by kgns | oyunhost.net
51 "MyJailbreak - Custom Menu items" (Beta 14.1.dev-2a6fa76) by shanapu
52 "MyJailbreak - Warden" (Beta 14.1.dev-2a6fa76) by shanapu
Errors:
nextmap.smx (Nextmap): Mapcycle Not Found
PTaH.smx: Required extension "PTaH" file("PTaH.ext") not running
weapons.smx (Weapons & Knives): Required extension "PTaH" file("PTaH.ext") not running
MyJailbreak\menu_custom.smx (MyJailbreak - Custom Menu items): Depends on plugin: MyJailbreak\warden.smx
MyJailbreak\warden.smx (MyJailbreak - Warden): MyJailbreak Warden - Can't read addons\sourcemod\configs\MyJailbreak\orders.cfg correctly! (GotoFirstSubKey)
I solved it myself.
Here is my Warden.cfg
`// This file was auto-generated by AutoExecConfig read and append beta // ConVars for plugin "MyJailbreak\warden.smx"
// 0 - disabled, 1 - enable this MyJailbreak SourceMod plugin // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_enable "1"
// Set your chat prefix for this plugin. // - // Default: "[{green}MyJB.Warden{default}]" sm_warden_prefix "[{green}MyJB.Warden{default}]"
// Set your custom chat commands for become warden(!warden (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)) // - // Default: "w, simon" sm_warden_cmds_become "w, simon"
// Set your custom chat commands for retire from warden(!unwarden (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)) // - // Default: "uw, unsimon" sm_warden_cmds_retire "uw, unsimon"
// Set your custom chat commands for vote against warden(!vetowarden (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)) // - // Default: "vw, votewarden" sm_warden_cmds_veto "vw, votewarden"
// Set your custom chat commands for admins to set a new warden(!setwarden (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)) // - // Default: "sw, newwarden" sm_warden_cmds_set "sw, newwarden"
// Set your custom chat commands for admins to remove a warden(!removewarden (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands) // - // Default: "rw, firewarden, fw" sm_warden_cmds_remove "rw, firewarden, fw"
// 0 - disabled, 1 - enable !w / !warden - player can choose to be warden. If disabled you should need sm_warden_choose_random 1 // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_become "1"
// 0 - disabled, 1 - enable pick random warden if there is still no warden after sm_warden_choose_time // - // Default: "0" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_choose_random "0"
// Time in seconds a random warden will picked when no warden was set. need sm_warden_choose_random 1 // - // Default: "45.0" // Minimum: "1.000000" sm_warden_choose_time "45.0"
// 0 - disabled, 1 - enable player vote against warden // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_vote "1"
// 0 - disabled, rounds in a row a player can be warden // - // Default: "5" // Minimum: "0.000000" sm_warden_limit "100"
// How many CT must be online before sm_warden_limit is active // - // Default: "3" // Minimum: "1.000000" sm_warden_limit_minplayer "1"
// 0 - disabled, rounds player can't become warden after he reached the warden limit (sm_warden_limit) // - // Default: "3" // Minimum: "0.000000" sm_warden_cooldown_limit "0"
// 0 - disabled, rounds player can't become warden after he was vote out or removed by admin // - // Default: "3" // Minimum: "0.000000" sm_warden_cooldown_remove "3"
// 0 - disabled, 1 - enable warden stay after round end // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_stay "1"
// 0 - disabled, 1 - enable warden will be removed on last request // - // Default: "0" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_remove_lr "0"
// Time in seconds a the warden of last round must wait until become warden again, to give other player chance to be warden (need sm_warden_stay '0') // - // Default: "15.0" // Minimum: "0.000000" sm_warden_cooldown_roundstart "15.0"
// 0 - disabled, 1 - Will use hint and center text // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_better_notifications "1"
// 0 - disabled, 1 - enable warden model // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_model "1"
// Path to the model for warden. // - // Default: "models/player/custom_player/legacy/security/security.mdl" sm_warden_model_path "models/player/custom_player/legacy/security/security.mdl"
// 0 - disabled, 1 - enable sounds // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_sounds_enable "1"
// Path to the soundfile which should be played to all player for new warden. // - // Default: "music/MyJailbreak/warden.mp3" sm_warden_sounds_warden "music/MyJailbreak/warden.mp3"
// Path to the soundfile which should be played for the new warden. // - // Default: "music/MyJailbreak/youwarden.mp3" sm_warden_sounds_youwarden "music/MyJailbreak/youwarden.mp3"
// Path to the soundfile which should be played when there is no warden anymore. // - // Default: "music/MyJailbreak/unwarden.mp3" sm_warden_sounds_unwarden "music/MyJailbreak/unwarden.mp3"
// 0 - disabled, 1 - enable overlays // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_overlays_enable "1"
// Path to the warden Overlay DONT TYPE .vmt or .vft // - // Default: "overlays/MyJailbreak/warden" sm_warden_overlays_warden ""
// 0 - disabled, 1 - enable player choose their warden - ignores cooldowns // - // Default: "0" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_choice "0"
// 0 - only Prisoner, 1 - Prisoner & guards can choose their warden // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_choice_team "1"
// How many seconds after roundstart guards can applicate for warden // - // Default: "22" // Minimum: "1.000000" sm_warden_choice_application_time "22"
// How many seconds player can vote their warden // - // Default: "12" // Minimum: "1.000000" sm_warden_choice_vote_time "12"
// 0 - remove all applicans after vote, 1 - remove just the voted warden after vote, 2 - players stay on applicans list until !uw // - // Default: "1" // Minimum: "0.000000" // Maximum: "2.000000" sm_warden_choice_list "1"
// 0 - disabled, 1 - enable this MyJailbreak SourceMod plugin // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_deputy_enable "0"
// 0 - disabled, 1 - enable !w / !deputy - warden can choose his deputy. // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_deputy_set "1"
// 0 - disabled, 1 - enable !w / !deputy - player can choose to be deputy. // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_deputy_become "1"
// 0 - disabled, 1 - enable deputy will be removed on last request // - // Default: "0" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_deputy_remove_lr "0"
// 0 - disabled, 1 - enable deputy model // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_deputy_model "1"
// Path to the model for deputy. // - // Default: "models/player/custom_player/kuristaja/jailbreak/guard3/guard3.mdl" sm_warden_deputy_model_path "models/player/custom_player/kuristaja/jailbreak/guard3/guard3.mdl"
// Set your custom chat command for open menu(!menu (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands) // - // Default: "d" sm_warden_cmds_deputy "d"
// Set your custom chat command for open menu(!menu (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands) // - // Default: "ud" sm_warden_cmds_undeputy "ud"
// Set your custom chat commands for admins to remove a warden(!removewarden (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands) // - // Default: "rd, fd" sm_warden_cmds_removedeputy "rd, fd"
// 0 - Deputy will removed on warden death, 1 - Deputy will be new warden // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_deputy_warden_dead "1"
// 0 - disabled, 1 - Allow the warden to mute T-side player // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_mute "1"
// 0 - disabled, 1 - Allow to mute T-side player for deputy, too // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_mute_deputy "1"
// 0 - disabled, 1 - Allow the warden to mute a player until roundend // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_mute_round "1"
// 0 - disabled, 1 - Prisoners are muted on roundstart by default. Warden have to unmute them // - // Default: "0" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_mute_default "0"
// Set flag for admin/vip Mute immunity. No flag immunity for all. so don't leave blank! // - // Default: "a" sm_warden_mute_immuntiy "a"
// 0 - disabled, 1 - temporary mutes all client when the warden speaks // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_talkover "1"
// 0 - disabled, 1 - temporary mutes all client when the deputy speaks // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_talkover_deputy "1"
// 0 - mute prisoner & guards on talkover, 1 - only mute prisoners on talkover // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_talkover_team "1"
// 0 - mute death & alive player on talkover, 1 - only mute alive player on talkover // - // Default: "0" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_talkover_dead "0"
// Set your custom chat commands for become warden(!warden (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)) // - // Default: "wm, mutemenu" sm_warden_cmds_mute "wm, mutemenu"
// Set your custom chat commands for retire from warden(!unwarden (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)) // - // Default: "wum, unmutemenu" sm_warden_cmds_unmute "wum, unmutemenu"
// 0 - disabled, 1 - enable disarm weapon on shot the arms/hands // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_disarm "1"
// 1 - Only warden can disarm, 2 - warden & deputy can disarm, 3 - All CT can disarm, 4 - Everyone can disarm (CT & T) // - // Default: "1" // Minimum: "1.000000" // Maximum: "3.000000" sm_warden_disarm_mode "1"
// 1 - weapon will drop, 2 - weapon disapear // - // Default: "1" // Minimum: "1.000000" // Maximum: "2.000000" sm_warden_disarm_drop "1"
// 0 - negate the knife disarm, 1 - disarm all weapons // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_disarm_knife "1"
// 0 - disabled, 1 - enable Warden bulletimpact sparks // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_bulletsparks "1"
// 0 - disabled, 1 - enable smaller bulletimpact sparks for deputy, too // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_bulletsparks_deputy "1"
// Set flag for admin/vip to get warden/deputy bulletimpact sparks. No flag = feature is available for all players! // - // Default: "" sm_warden_bulletsparks_flag ""
// 0 - disabled, 1 - enable countdown for warden // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_countdown "1"
// 0 - disabled, 1 - enable countdown for deputy, too // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_countdown_deputy "1"
// 0 - disabled, 1 - enable overlays // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_countdown_overlays_enable "1"
// Path to the start Overlay DONT TYPE .vmt or .vft // - // Default: "overlays/MyJailbreak/start" sm_warden_countdown_overlays_start "overlays/MyJailbreak/start"
// Path to the stop Overlay DONT TYPE .vmt or .vft // - // Default: "overlays/MyJailbreak/stop" sm_warden_countdown_overlays_stop "overlays/MyJailbreak/stop"
// 0 - disabled, 1 - enable sounds // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_countdown_sounds_enable "1"
// Path to the soundfile which should be played for a start countdown. // - // Default: "music/MyJailbreak/start.mp3" sm_warden_countdown_sounds_start "music/MyJailbreak/start.mp3"
// Path to the soundfile which should be played for stop countdown. // - // Default: "music/MyJailbreak/stop.mp3" sm_warden_countdown_sounds_stop "music/MyJailbreak/stop.mp3"
// Set your custom chat commands for countdown menu(!cdmenu (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands) // - // Default: "cd, countdown, timer" sm_warden_cmds_countdown "cd, countdown, timer"
// 0 - disabled, 1 - enable mathquiz for warden // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_math "1"
// 0 - disabled, 1 - enable mathquiz for deputy, too // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_math_deputy "1"
// What should be the minimum number for questions? // - // Default: "1" // Minimum: "1.000000" sm_warden_math_min "1"
// What should be the maximum number for questions? // - // Default: "100" // Minimum: "2.000000" sm_warden_math_max "100"
// 0 - only addition & subtraction, 1 - addition, subtraction, multiplication & division // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_math_mode "1"
// 0 - use chat trigger to recieve chat input e.g. answer = '!math 526'. This is forced when no chat-processor is installed / 1 - use a chat-processor to recieve chat input e.g. answer = '526' / use '0' when chat input of will not recognized cause conflics with chat manipulation plugins like 'CCC' // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_math_input "1"
// Time in seconds to give a answer to a question. // - // Default: "10" // Minimum: "3.000000" sm_warden_math_time "10"
// 0 - disabled, 1 - cts answers will also recognized // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_math_allow_ct "1"
// 0 - disabled, 1 - enable sounds // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_math_sounds_enable "1"
// Path to the soundfile which should be played for stop countdown. // - // Default: "music/MyJailbreak/stop.mp3" sm_warden_math_sounds_stop "music/MyJailbreak/stop.mp3"
// 0 - disabled, 1 - enable overlays // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_math_overlays_enable "1"
// Path to the stop Overlay DONT TYPE .vmt or .vft // - // Default: "overlays/MyJailbreak/stop" sm_warden_math_overlays_stop "overlays/MyJailbreak/stop"
// Set your custom chat commands for become warden(!math (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)) // - // Default: "m, quiz" sm_warden_cmds_math "m, quiz"
// 0 - disabled, 1 - enable noblock toggle for warden // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_noblock "1"
// 0 - disabled, 1 - enable noblock toggle for deputy, too // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_noblock_deputy "1"
// 0 - collision only between CT & T, 1 - collision within a team. // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_noblock_mode "1"
// 0 - keep noblock changes on LR / 1 - release all noblock changes on LR, // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_noblock_lr "1"
// Set your custom chat command for toggle no block (!noblock (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)) // - // Default: "block, unblock, collision" sm_warden_cmds_noblock "block, unblock, collision"
// 0 - disabled, 1 - warden can open/close cells // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_open_enable "1"
// 0 - disabled, 1 - deputy can open/close cells // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_open_deputy "1"
// Set your custom chat commands for open cells(!open (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands) // - // Default: "o, unlock, cells" sm_warden_cmds_open "o, unlock, cells"
// Set your custom chat commands for close cells(!close (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands) // - // Default: "lock, shut" sm_warden_cmds_close "lock, shut"
// Time in seconds for open doors on round start automaticly // - // Default: "60" // Minimum: "0.000000" sm_warden_open_time "60"
// should doors open automatic 0- no 1 yes // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_open_time_enable "1"
// should doors open automatic after sm_warden_open_time when there is a warden? needs sm_warden_open_time_enable 1 // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_open_time_warden "1"
// 0 - disabled, 1 - Allows the warden to extend the roundtime // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_extend "1"
// 0 - disabled, 1 - enable the 'extend the roundtime'-feature for deputy, too // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_extend_deputy "1"
// How many time a warden can extend the round? // - // Default: "2" // Minimum: "1.000000" sm_warden_extend_limit "2"
// Set your custom chat commands for extend time.(!extend (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)) // - // Default: "extendtime, moretime" sm_warden_cmds_extend "extendtime, moretime"
// 0 - disabled, 1 - enable switch ff for the warden // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_ff "1"
// 0 - disabled, 1 - enable ff for cts also // - // Default: "0" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_ff_ct_enable "0"
// 0 - disabled, 1 - enable switch ff for the deputy, too // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_ff_deputy "1"
// Set your custom chat commands for set/see friendly fire(!ff is reservered)(!setff (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands) // - // Default: "isff, friendlyfire" sm_warden_cmds_ff "isff, friendlyfire"
// 0 - disabled, 1 - announce remaining round time in chat & hud 3min, 2min, 1min, 30sec before roundend. // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_roundtime_reminder "1"
// 0 - disabled, 1 - enable kill a random t for warden // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_random "1"
// 0 - disabled, 1 - enable kill a random t for deputy, too // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_random_deputy "1"
// 1 - all random / 2 - Thunder / 3 - Timebomb / 4 - Firebomb / 5 - NoKill(1, 3, 4 needs funcommands.smx enabled) // - // Default: "2" // Minimum: "1.000000" // Maximum: "4.000000" sm_warden_random_mode "2"
// Set your custom chat commands for become warden(!killrandom (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)) // - // Default: "randomkill, rk, kr" sm_warden_cmds_randomkill "randomkill, rk, kr"
// 0 - disabled, 1 - enable handcuffs // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_handcuffs "1"
// 0 - disabled, 1 - enable handcuffs for deputy, too // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_handcuffs_deputy "1"
// How many handcuffs a warden got? // - // Default: "2" // Minimum: "1.000000" sm_warden_handcuffs_number "2"
// How many meters distance from warden to handcuffed T to pick up? // - // Default: "2" // Minimum: "1.000000" sm_warden_handcuffs_distance "2"
// 0 - disabled, 1 - free cuffed terrorists on LR // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_handcuffs_lr "1"
// 0 - disabled, 1 - Warden can also handcuff CTs // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_handcuffs_ct "1"
// Set flag for admin/vip must have to get access to lockpicking feature. No flag = lockpicking is available for all players! // - // Default: "" sm_warden_handcuffs_flag ""
// Time in seconds Ts need free themself with a paperclip. // - // Default: "35.0" // Minimum: "0.100000" sm_warden_handcuffs_unlock_maxtime "35.0"
// Set the chance (1:x) a cuffed Terroris get a paperclip to free themself // - // Default: "5" // Minimum: "1.000000" sm_warden_handcuffs_paperclip_chance "5"
// Set the chance (1:x) a cuffed Terroris who has a paperclip to free themself // - // Default: "3" // Minimum: "1.000000" sm_warden_handcuffs_unlock_chance "3"
// Min. Time in seconds Ts need free themself with a paperclip. // - // Default: "15.0" // Minimum: "1.000000" sm_warden_handcuffs_unlock_mintime "15.0"
// Path to the cuffs Overlay DONT TYPE .vmt or .vft // - // Default: "overlays/MyJailbreak/cuffs" sm_warden_overlays_cuffs "overlays/MyJailbreak/cuffs"
// Path to the soundfile which should be played for cuffed player. // - // Default: "music/MyJailbreak/cuffs.mp3" sm_warden_sounds_cuffs "music/MyJailbreak/cuffs.mp3"
// Path to the soundfile which should be played for break cuffs. // - // Default: "music/MyJailbreak/breakcuffs.mp3" sm_warden_sounds_breakcuffs "music/MyJailbreak/breakcuffs.mp3"
// Path to the soundfile which should be played for unlocking cuffs. // - // Default: "music/MyJailbreak/unlock.mp3" sm_warden_sounds_unlock "music/MyJailbreak/unlock.mp3"
// What color to turn the cuffed player into (set R, G and B values to 255 to disable) (Rgb): x - red value // - // Default: "0" // Minimum: "0.000000" // Maximum: "255.000000" sm_warden_color_cuffs_red "0"
// What color to turn the cuffed player into (rGb): x - green value // - // Default: "190" // Minimum: "0.000000" // Maximum: "255.000000" sm_warden_color_cuffs_green "190"
// What color to turn the cuffed player into (rgB): x - blue value // - // Default: "120" // Minimum: "0.000000" // Maximum: "255.000000" sm_warden_color_cuffs_blue "120"
// 0 - disabled, 1 - enable backstab protection for warden // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_backstab "1"
// 0 - disabled, 1 - enable backstab protection for deputy, too // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_backstab_deputy "1"
// How many time a warden get protected? 0 - alltime // - // Default: "1" // Minimum: "1.000000" sm_warden_backstab_number "1"
// Set flag for admin/vip to get warden/deputy backstab protection. No flag = feature is available for all players! // - // Default: "" sm_warden_backstab_flag ""
// 0 - disabled, 1 - enable Warden advanced markers // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_marker "1"
// 0 - disabled, 1 - enable 'advanced markers'-feature for deputy, too // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_marker_deputy "1"
// 0 - disabled, 1 - enable Gun plant prevention // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_gunplant "1"
// Time in seconds CTs allowed to drop weapon on round beginn. // - // Default: "15.0" // Minimum: "0.100000" sm_warden_allow_time "15.0"
// 0 - disabled, 1 - disallow gun dropping for ct // - // Default: "0" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_gunnodrop "0"
// 0 - disabled, 1 - remove planted guns // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_gunremove "1"
// Time in seconds to pick up gun again before. // - // Default: "5.0" // Minimum: "0.100000" sm_warden_gunremove_time "5.0"
// 0 - disabled, 1 - Slap the CT for dropping a gun // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_gunslap "1"
// Amoung of HP losing on slap for dropping a gun // - // Default: "10" // Minimum: "0.000000" sm_warden_gunslap_dmg "10"
// 0 - disabled, 1 - enable warden colored // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_color_enable "1"
// 0 - disabled, 1 - enable warden rainbow colored // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_color_random "1"
// What color to turn the warden into (set R, G and B values to 255 to disable) (Rgb): x - red value // - // Default: "0" // Minimum: "0.000000" // Maximum: "255.000000" sm_warden_color_red "0"
// What color to turn the warden into (rGb): x - green value // - // Default: "0" // Minimum: "0.000000" // Maximum: "255.000000" sm_warden_color_green "0"
// What color to turn the warden into (rgB): x - blue value // - // Default: "255" // Minimum: "0.000000" // Maximum: "255.000000" sm_warden_color_blue "255"
// What color to turn the deputy into (set R, G and B values to 255 to disable) (Rgb): x - red value // - // Default: "0" // Minimum: "0.000000" // Maximum: "255.000000" sm_warden_color_red_deputy "0"
// What color to turn the deputy into (rGb): x - green value // - // Default: "155" // Minimum: "0.000000" // Maximum: "255.000000" sm_warden_color_green_deputy "155"
// What color to turn the deputy into (rgB): x - blue value // - // Default: "255" // Minimum: "0.000000" // Maximum: "255.000000" sm_warden_color_blue_deputy "255"
// 0 - disabled, 1 - enable Warden Laser Pointer with +E // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_laser "1"
// 0 - disabled, 1 - enable Laser Pointer for Deputy, too // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_laser_deputy "1"
// Set flag for admin/vip to get warden laser pointer. No flag = feature is available for all players! // - // Default: "" sm_warden_laser_flag ""
// Set your custom chat command for Laser Pointer.(!laser (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)) // - // Default: "what, rep, again" sm_warden_cmds_laser "what, rep, again"
// 0 - disabled, 1 - enable Warden Painter with +E // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_painter "1"
// 0 - disabled, 1 - enable 'Warden Painter'-feature for deputy, too // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_painter_deputy "1"
// Set flag for admin/vip to get warden painter access. No flag = feature is available for all players! // - // Default: "" sm_warden_painter_flag ""
// 0 - disabled, 1 - allow Warden to toggle Painter for Terrorist // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_painter_terror "1"
// 0 - disabled, 1 - allow to toggle Painter for Terrorist as deputy, too // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_painter_terror_deputy "1"
// Set your custom chat commands for Painter menu(!painter (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)) // - // Default: "paint, draw" sm_warden_cmds_painter "paint, draw"
// 0 - disabled, 1 - enable allow warden to mark/unmark prisoner as rebel (hosties) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_mark_rebel "1"
// 0 - disabled, 1 - enable 'mark/unmark prisoner as rebel'-feature for deputy, too // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_mark_rebel_deputy "1"
// Set your custom chat commands for un/mark rebel(!markrebel (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands) // - // Default: "sr, srebel, setrebel, rebelmenu" sm_warden_cmds_rebel "sr, srebel, setrebel, rebelmenu"
// 0 - disabled, 1 - Allow the warden count player in radius // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_counter "1"
// 0 - disabled, 1 - Allow the deputy count player in radius, too // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_counter_deputy "1"
// 1 - Show prisoner count in chat / 2 - Show prisoner count in HUD / 3 - Show prisoner count in chat & HUD / 4 - Show names in Menu / 5 - Show prisoner count in chat & show names in Menu / 6 - Show prisoner count in HUD & show names in Menu / 7 - Show prisoner count in chat & HUD & show names in Menu // - // Default: "7" // Minimum: "1.000000" // Maximum: "7.000000" sm_warden_counter_mode "7"
// Set your custom chat command for counter.(!counter (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)) // - // Default: "count, sight" sm_warden_cmds_counter "count, sight"
// 0 - disabled, 1 - enable shoot guns on ground to remove // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_shootguns_enable "1"
// 1 - only warden / 2 - warden & deputy / 3 - warden, deputy & ct / 4 - all player // - // Default: "1" // Minimum: "1.000000" // Maximum: "4.000000" sm_warden_shootguns_mode "1"
// 0 - disabled, 1 - enable allow warden to use the orders menu // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_orders "0"
// 0 - disabled, 1 - enable orders-feature for deputy, too // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_orders_deputy "1"
// Set your custom chat command for open menu(!menu (no 'sm_'/'!')(seperate with comma ',')(max. 12 commands)) // - // Default: "orders,calls" sm_warden_cmds_orders "orders,calls"
// 0 - disabled, 1 - Allow the warden to set a personal freeday // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_freeday_enable "1"
// Set your custom chat command for give a freeday(!givefreeday (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)) // - // Default: "gfd, setfreeday, sfd" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_cmds_freeday "gfd, setfreeday, sfd"
// Set your custom chat command for remove a freeday(!removefreeday (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)) // - // Default: "rfd, nofreeday" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_cmds_freeday_remove "rfd, nofreeday"
// What color to turn the player with freeday into (set R, G and B values to 255 to disable) (Rgb): x - red value // - // Default: "0" // Minimum: "0.000000" // Maximum: "255.000000" sm_warden_freeday_color_red "0"
// What color to turn the player with freeday into (rGb): x - green value // - // Default: "200" // Minimum: "0.000000" // Maximum: "255.000000" sm_warden_freeday_color_green "200"
// What color to turn the player with freeday into (rgB): x - blue value // - // Default: "0" // Minimum: "0.000000" // Maximum: "255.000000" sm_warden_freeday_color_blue "0"
// 0 - disabled, 1 - Allow the deputy to set a personal freeday // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_freeday_deputy "1"
// 0 - disabled, 1 - Allow all the guards to set a personal freeday // - // Default: "0" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_freeday_guards "0"
// 0 - disabled, 1 - warden can witheld prisoners Last request commands (need sm_hosties_lr_autodisplay '0') // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_withheld_lr_enable "1"
// 0 - disabled, 1 - deputy can witheld prisoners Last request commands // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_withheld_lr_deputy "1"
// Set your custom chat commands for witheld Last request(!nolastrequest (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands) // - // Default: "nolr" sm_warden_cmds_withheld_lr "nolr"
// Set your last request commands (add custom !lr cmds)(no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands) // - // Default: "lr,lastrequest" sm_warden_cmds_lr "lr,lastrequest"
// 0 - disabled, 1 - enable warden glow // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_glow_enable "1"
// 0 - disabled, 1 - enable warden random glow everytime / ignores RGB values // - // Default: "0" // Minimum: "0.000000" // Maximum: "1.000000" sm_warden_glow_random "0"
// What glow to turn the warden into (set R, G and B values to 255 to disable) (Rgb): x - red value // - // Default: "0" // Minimum: "0.000000" // Maximum: "255.000000" sm_warden_glow_red "0"
// What glow to turn the warden into (rGb): x - green value // - // Default: "0" // Minimum: "0.000000" // Maximum: "255.000000" sm_warden_glow_green "0"
// What glow to turn the warden into (rgB): x - blue value // - // Default: "255" // Minimum: "0.000000" // Maximum: "255.000000" sm_warden_glow_blue "255"
// What glow to turn the deputy into (set R, G and B values to 255 to disable) (Rgb): x - red value // - // Default: "0" // Minimum: "0.000000" // Maximum: "255.000000" sm_warden_glow_red_deputy "0"
// What glow to turn the deputy into (rGb): x - green value // - // Default: "155" // Minimum: "0.000000" // Maximum: "255.000000" sm_warden_glow_green_deputy "155"
// What glow to turn the deputy into (rgB): x - blue value // - // Default: "255" // Minimum: "0.000000" // Maximum: "255.000000" sm_warden_glow_blue_deputy "255" `