shanecelis / SeawispHunter.RolePlay.Attributes

Defines role playing attributes like "max health" using generics that are modified non-destructively and notify on changes
MIT License
29 stars 4 forks source link

Implement in Unity? #2

Closed whynames closed 12 months ago

whynames commented 12 months ago

When I added src folder to unity it gives this error. 'ModifiableReadOnlyValue.IModifiable<IReadOnlyValue, T>.initial': containing type does not implement interface 'IModifiable<IReadOnlyValue, T>' [Assembly-CSharp] Compiler Error CS0540

whynames commented 12 months ago

Ok. I noticed there is an extra unity3D branch.