I'm using this plugin for a VR game, and I'm trying to set it so that it uses the Vive/Rift's mic by default, instead of the user's system default.
I've tried changing line 385 in SpeechRecognitionWorker.cpp from
if ((ad = ad_open_dev(cmd_ln_str_r(config, "-adcdev"),
to
if ((ad = ad_open_dev(cmd_ln_str_r(config, "-adcdev hwplug:0,x"),
where x is the index found for the Vive/Rift device. But it doesn't seem to be changing anything.
I'm using this plugin for a VR game, and I'm trying to set it so that it uses the Vive/Rift's mic by default, instead of the user's system default.
I've tried changing line 385 in SpeechRecognitionWorker.cpp from
if ((ad = ad_open_dev(cmd_ln_str_r(config, "-adcdev"),
toif ((ad = ad_open_dev(cmd_ln_str_r(config, "-adcdev hwplug:0,x"),
where x is the index found for the Vive/Rift device. But it doesn't seem to be changing anything.Do you know if/how this can be done?