Closed GoogleCodeExporter closed 8 years ago
Further digging revealed that loading and rendering 101 images causes the
problem.
Is there a plan to fix this?
Original comment by balogh.p...@cit.hu
on 24 Jan 2012 at 11:07
Thank you for your report. I suppose you probably use FlashCanvas Pro 1.5.
FlashCanvas Pro has a configurable option named imageCacheSize. The default
value of this option is set to 100, so you should increase this value. For more
details, please refer the following page.
http://flashcanvas.net/docs/config
Open-source edition of FlashCanvas and older version of FlashCanvas Pro do not
have this option. I added this feature because a certain user complained that
FlashCanvas caused memory leaks when it loads different image every 10 seconds.
I'll close this issue if this comment solves your problem.
Original comment by revu...@gmail.com
on 25 Jan 2012 at 3:20
Thank you, it's working like a charm now :)
Original comment by balogh.p...@cit.hu
on 25 Jan 2012 at 12:08
Original comment by revu...@gmail.com
on 11 May 2012 at 11:03
Original issue reported on code.google.com by
balogh.p...@cit.hu
on 24 Jan 2012 at 10:52