Closed sharadmv closed 12 years ago
Again, not sure how to integrate this with the UI, but there should be some way to leave a room.
Basically, call roomHandler.leave() and then revert to the original Multiplayer UI (the left bar should return)
roomHandler.leave()
Oh and the same animation should be triggered in onGameEnd I guess
onGameEnd
Again, not sure how to integrate this with the UI, but there should be some way to leave a room.
Basically, call
roomHandler.leave()
and then revert to the original Multiplayer UI (the left bar should return)