I am not sure how to use the Wall object that you added, in order to create a scenario similar to simple_tag, but bounded with a wall that cannot be passed in order for the agents not to be able to "escape" the rendering window. I have read that it is very common for agents to run to infinity outiside of the rendering box, and I want to speed up training.
I would really appreciate it if you could give me some feedback on that!
Hi @shariqiqbal2810, great repo!
I am not sure how to use the Wall object that you added, in order to create a scenario similar to simple_tag, but bounded with a wall that cannot be passed in order for the agents not to be able to "escape" the rendering window. I have read that it is very common for agents to run to infinity outiside of the rendering box, and I want to speed up training.
I would really appreciate it if you could give me some feedback on that!