Open NonMeme opened 2 weeks ago
That is odd. Does the same thing happen if you download and install the dlc from the GOG website?
That is odd. Does the same thing happen if you download and install the dlc from the GOG website?
How would I view that in Terminal?
You can run it as if it is an executable I think. I think what would be good to know is if the installer works. Sometimes GOG makes packaging errors.
You can run it as if it is an executable I think. I think what would be good to know is if the installer works. Sometimes GOG makes packaging errors.
So, can I update it by downloading the file from Games in GOG?
I got no similar errors when using an installer from the site. But I installed the update for a DLC pack and it doesn't show as updated in Minigalaxy.
What will happen if I update that?
Yeah, Minigalaxy has to track DLC versions manually. There is no automated way to do it. I wouldn't run the update.
I get error messages pop up on Minigalaxy when I update the main Stellaris game about a .bin file being corrupted, but it doesn't affect gameplay to my knowledge.
I am trying to figure it out, and when I update a DLC pack, I don't get error messages as pop-ups. However, in Terminal, I see messages saying things like
[/home/MY NAME/.cache/minigalaxy/download/Stellaris/Stellaris-0.bin]: [insert number here] extra bytes at beginning or within zipfile
I substituted some words, but still, I'm thinking that this has to do with why I get error messages when updating Stellaris.
Is there a way I can remedy this? Thanks.