Closed amerkoleci closed 5 years ago
Correctly marshal D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS
@jkoritzinsky @xoofx Can you verify if this PR is ok?
I can't tell if it is correct or not, as I'm no longer following the details of the API, so I assume that you are doing the correct thing 👍
Correctly marshal D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS