Open TomAtWork opened 8 years ago
There was an issue #667 fixed few months ago related with Direct3D12, but nothing I know about just adding the SharpDX.dll. You will have to get in touch with the .NET Native team why the latest .NET Native compiler is crashing.
@h1cks We do not have a "consensus" workable uwp app to test the following I have tested this one with Win10 10.10586 and it works using Mobile Emulator. So far, I have no luck with higher build.
Some claimed that the native tool chain need to be deactivated
Was there any progress on a solution compiling with the .NET Native toolchain issue?
Just an additional note, i'm not sure how this moves the goal posts, if at all but -> https://blogs.msdn.microsoft.com/dotnet/2018/05/07/net-core-3-and-support-for-windows-desktop-applications/
.NET Core 3 may make the issue more palatable.
Hello,
i have a problem with the current Sharpdx (latest version from repository as of 5.Okt 2016) and UW Apps. When adding in VS2015 Community (Version 14.0.25431.01 Update 3) a new "Blank App (Universal windows)" project and adding a reference to SharpDX.dll i get an internal compiler error in the release build:
1>------ Build started: Project: App2, Configuration: Release x86 ------ 1> App2 -> c:\users\thomas\documents\visual studio 2015\Projects\App2\App2\bin\x86\Release\App2.exe 1> Starting .NET Native compilation 1> Processing application code 1>C:\Program Files (x86)\MSBuild\Microsoft.NetNative\x86\ilc\IlcInternals.targets(936,5): error : Internal compiler error: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt. ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
Using debug or switching off "Compile with .Net Native tool chain" works without errors.
Any suggestions how to solve this ? Regards Thomas