shatindle / rsplatoon-minigame

A mini-game to honor Splatoon 1's squid jump game
MIT License
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Add mode to scroll the screen instead of the player #13

Open Xisrith opened 3 years ago

Xisrith commented 3 years ago

I think it would be cool if the player stayed in the middle (maybe with some minor lerping for smoothness) and it was the background that scrolled.

I imagine this could be done by having a 3 copies of the screen horizontally and then teleporting them from off screen to the opposite side when the player scrolls too far. Gameplay wise it would be identical (player moving beyond x boundary wraps) but imo would be less visually jarring.

shatindle commented 3 years ago

Can you elaborate on how this is different from how it currently is a little more? Today, when you reach mid-screen, the screen moves, and the player remains stationary until the upward velocity drops below 0, then the player falls and the screen stops moving.

shatindle commented 3 years ago

Are you suggesting just add a background image (like clouds or something)?

Xisrith commented 3 years ago

I'm talking about scrolling the screen horizontally, instead of warping the player to the other side when they reach an x boundary

Xisrith commented 3 years ago

so that the player stays (mostly) in the middle of the screen's x bounds

shatindle commented 3 years ago

Ahh I see. The reason it's the way it is today is in honor of Squid Jump (the mini-game on the Wii U). I'll consider the idea and play with it, but will likely stick to the wrapping concept (it allows for interesting mechanics like jumping to platforms you normally could not reach).

Xisrith commented 3 years ago

That's fair I never played that game. In this context I don't mean to expand the play space but to duplicate the existing space so that mechanically its the same thing, but its hard to explain. If I have free time I might look at taking a swing at it