shaunlebron / blinky

Exploring peripheral vision in games (using Quake)
MIT License
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website issues #42

Closed shaunlebron closed 13 years ago

shaunlebron commented 13 years ago

Panorama:

Stereographic:

Sphere vs Cylinder:

World projections:

Cube projection:

shaunlebron commented 13 years ago

Perhaps, make the panoramic projection diagram flat by default. Then unroll when the user is moving the objects only.

And perhaps, make the stereographic projection diagram show only the cam2 projection by default. Then show the cam1 projection instead when moving objects only.

shaunlebron commented 13 years ago

Use Processing or Polycode to generate 3D images for showing how a wireframed 3D sphere/cylinder is unwrapped or projected onto a flat frame.