Closed shaygman closed 6 years ago
in MCC_fnc_handleKilled move "_xpFactor = if (vehicle player != player) then {0.5} else {(ceil(_distance/200) min 3)};" outside the loop
Fixed - in MCC medic system when the kill messages where off didn't gain XP
in MCC_fnc_handleKilled move "_xpFactor = if (vehicle player != player) then {0.5} else {(ceil(_distance/200) min 3)};" outside the loop