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shaygman
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mcc_sandbox.Altis
mcc_sandbox.Altis
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Error while mission init. Not cause any visible effect to gameplay.
#65
Varrkan82
opened
4 years ago
0
intel not saving
#64
000Dante000
opened
5 years ago
0
FO Art > Correction based on FO pos/Direction
#63
Calig0la
opened
5 years ago
0
MCC fail to generate mission
#62
Morbakos
opened
5 years ago
0
MCC settings
#61
ghost
opened
6 years ago
0
Choosing weapons armed civilians have access to
#60
chrischristieGWB
opened
6 years ago
0
Suppression: Effects adjustment
#59
zafjr
opened
6 years ago
0
Transportation
#58
stcrowe
opened
6 years ago
0
Editor and loading screen error
#57
AceWinchester
opened
6 years ago
0
Fix BIS_fnc_addStackedEventHandler
#56
uniflare
opened
6 years ago
0
Fix BIS_fnc_addStackedEventHandler call
#55
uniflare
opened
6 years ago
1
Infinite Loading
#54
viska101
opened
7 years ago
5
[r19] Halojump & Parachute buggy
#53
Knight1981
opened
7 years ago
0
Fixes #51
#52
alef
closed
7 years ago
1
[r19] Module "Settings (GAIA)" AI Skill corrupted
#51
alef
opened
7 years ago
0
Items selection in role selection
#50
EidEchse
closed
8 years ago
1
Opening Interaction Menu buggy
#49
EidEchse
opened
8 years ago
0
[Question] Mod compatability
#48
Pasrules
opened
8 years ago
1
Survival Mode
#47
Pasrules
opened
8 years ago
0
MCC Search function [survival mode] with ACE
#46
MatthieuPoirot
opened
8 years ago
0
Validator?
#45
sargken
closed
8 years ago
0
Validator & Cleanup
#44
sargken
closed
8 years ago
0
[Request] GAIA place Zone
#43
Pasrules
closed
8 years ago
2
Resolved RTP Errors
#42
sargken
closed
8 years ago
0
General Update to Master Branch
#41
sargken
closed
8 years ago
2
MCC setResources bug
#40
Pasrules
closed
8 years ago
1
[Question] Resource mission
#39
Pasrules
closed
8 years ago
1
MCC Key Binds Menu with CBA
#38
sargken
closed
8 years ago
1
2 Branches and 1 is not being used
#37
sargken
closed
8 years ago
1
MCC Mission generator
#36
Knight1981
closed
8 years ago
1
Small text changes for the loading screen descriptions.
#35
MikeMatrix
closed
9 years ago
0
Removed UPSMON
#34
MikeMatrix
closed
9 years ago
0
Removed hcam and UPSMON
#33
MikeMatrix
closed
9 years ago
0
Refactoring of GAIA cache functions
#32
MikeMatrix
closed
9 years ago
0
Substitute array push method
#31
MikeMatrix
closed
8 years ago
0
Removed diverse legacy leftover files.
#30
MikeMatrix
closed
9 years ago
0
Define based MCC Mod Path detection
#29
MikeMatrix
closed
9 years ago
0
Stringtable update
#28
MikeMatrix
closed
9 years ago
0
Cleaner, single File, define based logic for CfgFunctions in GAIA
#27
MikeMatrix
closed
9 years ago
0
Updated VAS to Version 2.6
#26
MikeMatrix
closed
9 years ago
4
Updated F2 to F3.
#25
MikeMatrix
closed
9 years ago
0
GAIA function definition issues
#24
MikeMatrix
closed
9 years ago
0
Refactored GAIA to use CfgFunctions
#23
MikeMatrix
closed
9 years ago
12
Hijack - return to player
#22
OllemGit
opened
10 years ago
0
Hijack
#21
OllemGit
closed
8 years ago
1
Units spawned after GAIA respawn loose GAIA
#20
shaygman
opened
10 years ago
4
Renaming GAIA functions
#19
shaygman
opened
10 years ago
2
/mcc_sandbox_mod/ hardcoded path
#18
OllemGit
closed
10 years ago
1
Create GUI for respawn
#17
FUTUREMCC
closed
10 years ago
3
Garrison spawn
#16
OllemGit
closed
10 years ago
1
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