shdwjk / Roll20API

A collection of all my production ready Roll20 API scripts.
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[MYZ rolls] Missing support for high difficulty resulting in negative skill dice #18

Open ulrikL opened 6 years ago

ulrikL commented 6 years ago

According to the rules if you get a high negative modifier, i.e. higher than your skill value, you will get a negative value for your skill dice. A negative value for your skill dice is explained as you roll the negative number of skill dice and get "negative successes" for each success symbol you roll that reduce the number of successes you roll.

ulrikL commented 6 years ago

I'm trying to understand your code, could you provide some hints so I can investigate how to do "negative" dice?

ulrikL commented 6 years ago

Is it possible to detect negative number of dice in the myz script?