Closed mayatyler closed 2 years ago
+
The plugin is currently removing all the basic battle logging such as "X uses Battle Litany", "You use Technical Step" etc.
Thank you for reporting this. To help with repro, could either of you share your plugin configuration to this issue? It will be at %appdata%\XIVLauncher\pluginConfigs\PartyIcons.json.
Thank you for reporting this. To help with repro, could either of you share your plugin configuration to this issue? It will be at %appdata%\XIVLauncher\pluginConfigs\PartyIcons.json.
{ "Disabled": false, "Testing": false, "ScheduledForDeletion": false, "InstalledFromUrl": "OFFICIAL", "IsThirdParty": false, "EffectiveVersion": "1.0.8.1", "Author": "shdwp, Avaflow, squidmade", "Name": "PartyIcons", "Punchline": "Replace names with job icons, raid role positions and more!", "Description": "Adjusts player nameplates base on current content. For example you can display raid positions (that are assigned automatically by listening to the chat), job icons, or names with job icons.\n\nReverse-engineering effort achived by authors of JobIcons: haplo, daemitus, Loskh, wozaiha, without them this plugin would not be possible!", "Changelog": "- Added setting to enable or disable context menu role assignment.\r\n- Made the /ppi command toggle the settings window instead of only showing the window.\r\n- Fixed the initial size and position of the settings window not matching the current display dimensions.\r\n- Fixed the size and position of the settings window not persisting.\r\n- Fixed the settings window height being zero when expanding the window after it was hidden.\r\n", "Tags": [ "UI" ], "CategoryTags": null, "IsHide": false, "InternalName": "PartyIcons", "AssemblyVersion": "1.0.8.1", "TestingAssemblyVersion": null, "IsTestingExclusive": false, "RepoUrl": "https://github.com/shdwp/xivPartyIcons", "ApplicableVersion": "any", "DalamudApiLevel": 7, "DownloadCount": 78454, "LastUpdate": 1662224364, "DownloadLinkInstall": "https://kamori.goats.dev/Plugin/Download/PartyIcons?isUpdate=False&isTesting=False&branch=api7&isDip17=True", "DownloadLinkUpdate": "https://raw.githubusercontent.com/goatcorp/DalamudPlugins/api7/plugins/PartyIcons/latest.zip", "DownloadLinkTesting": "https://kamori.goats.dev/Plugin/Download/PartyIcons?isUpdate=False&isTesting=True&branch=api7&isDip17=True", "LoadRequiredState": 0, "LoadSync": false, "LoadPriority": 0, "CanUnloadAsync": false, "ImageUrls": [ "https://github.com/goatcorp/DalamudPlugins/raw/api6/plugins/PartyIcons/images/image1.png", "https://github.com/goatcorp/DalamudPlugins/raw/api6/plugins/PartyIcons/images/image2.png", "https://github.com/goatcorp/DalamudPlugins/raw/api6/plugins/PartyIcons/images/image3.png", "https://github.com/goatcorp/DalamudPlugins/raw/api6/plugins/PartyIcons/images/image4.png" ], "IconUrl": "https://github.com/goatcorp/DalamudPlugins/raw/api6/plugins/PartyIcons/images/icon.png", "AcceptsFeedback": true, "FeedbackMessage": null, "_isDip17Plugin": true, "_Dip17Channel": "stable" }
That's the wrong file
Additionally, I cannot reproduce this. Using ACT's built in trigger or Triggernometry, I'm getting pings on 'you used shadow of death' as well as triggers like this one
I checked the ACT FFXIV plugin's Discord to see if this had been discussed and found the info needed for repro from the original conversation in the #troubleshooting channel. The repro is to launch ACT while the game is running and PartyIcons has been loaded.
Since these repro steps don't work for @hmm-norah, we can probably use that to help figure out the difference.
what file is it? also idk if it helps but its stoping my custom trigger that play .wav files if that helps at all
You went to the wrong folder, the original path posted is correct
%appdata%\XIVLauncher\pluginConfigs\PartyIcons.json
ty { "$type": "PartyIcons.Configuration, PartyIcons", "ChatContentMessage": true, "HideLocalPlayerNameplate": true, "TestingMode": true, "EasternNamingConvention": false, "DisplayRoleInPartyList": false, "Version": 1, "IconSetId": 0, "SizeMode": 1, "NameplateOverworld": 0, "NameplateAllianceRaid": 4, "NameplateDungeon": 4, "NameplateBozjaParty": 0, "NameplateBozjaOthers": 0, "NameplateRaid": 4, "NameplateOthers": 0, "ChatOverworld": 2, "ChatAllianceRaid": 2, "ChatDungeon": 3, "ChatRaid": 2, "ChatOthers": 1, "StaticAssignments": { "$type": "System.Collections.Generic.Dictionary`2[[System.String, System.Private.CoreLib],[PartyIcons.Entities.RoleId, PartyIcons]], System.Private.CoreLib" } }
I did more A/B testing in order to help narrow down how this is happening. Here's a more complete description of the repro steps:
Tried to reproduce using these steps, it still works for me. This settings file is for the latest commit but it shouldn't matter because that's what Squidmade is also using.
{
"$type": "PartyIcons.Configuration, PartyIcons",
"ChatContentMessage": true,
"HideLocalPlayerNameplate": true,
"TestingMode": false,
"EasternNamingConvention": false,
"DisplayRoleInPartyList": true,
"UseContextMenu": true,
"AssignFromChat": false,
"Version": 1,
"IconSetId": 0,
"SizeMode": 1,
"NameplateOverworld": 0,
"NameplateAllianceRaid": 0,
"NameplateDungeon": 0,
"NameplateBozjaParty": 0,
"NameplateBozjaOthers": 0,
"NameplateRaid": 6,
"NameplateOthers": 0,
"ChatOverworld": 2,
"ChatAllianceRaid": 2,
"ChatDungeon": 3,
"ChatRaid": 2,
"ChatOthers": 0,
"StaticAssignments": {
"$type": "System.Collections.Generic.Dictionary`2[[System.String, System.Private.CoreLib],[PartyIcons.Entities.RoleId, PartyIcons]], System.Private.CoreLib"
}
}
Here is my config json if it helps at all
{ "$type": "PartyIcons.Configuration, PartyIcons", "ChatContentMessage": true, "HideLocalPlayerNameplate": true, "TestingMode": false, "EasternNamingConvention": false, "DisplayRoleInPartyList": false, "Version": 1, "IconSetId": 0, "SizeMode": 1, "NameplateOverworld": 0, "NameplateAllianceRaid": 2, "NameplateDungeon": 4, "NameplateBozjaParty": 5, "NameplateBozjaOthers": 0, "NameplateRaid": 4, "NameplateOthers": 0, "ChatOverworld": 0, "ChatAllianceRaid": 0, "ChatDungeon": 0, "ChatRaid": 0, "ChatOthers": 0, "StaticAssignments": { "$type": "System.Collections.Generic.Dictionary`2[[System.String, System.Private.CoreLib],[PartyIcons.Entities.RoleId, PartyIcons]], System.Private.CoreLib" } }
Tried to reproduce using these steps, it still works for me. This settings file is for the latest commit but it shouldn't matter because that's what Squidmade is also using.
{ "$type": "PartyIcons.Configuration, PartyIcons", "ChatContentMessage": true, "HideLocalPlayerNameplate": true, "TestingMode": false, "EasternNamingConvention": false, "DisplayRoleInPartyList": true, "UseContextMenu": true, "AssignFromChat": false, "Version": 1, "IconSetId": 0, "SizeMode": 1, "NameplateOverworld": 0, "NameplateAllianceRaid": 0, "NameplateDungeon": 0, "NameplateBozjaParty": 0, "NameplateBozjaOthers": 0, "NameplateRaid": 6, "NameplateOthers": 0, "ChatOverworld": 2, "ChatAllianceRaid": 2, "ChatDungeon": 3, "ChatRaid": 2, "ChatOthers": 0, "StaticAssignments": { "$type": "System.Collections.Generic.Dictionary`2[[System.String, System.Private.CoreLib],[PartyIcons.Entities.RoleId, PartyIcons]], System.Private.CoreLib" } }
I really don't know only thing that seems to fix it for at least the people I have talked to is disabling partyicons
Given that someone on the Dalamud Discord was able to reproduce this without PartyIcons enabled, and I can't even get it to happen on my own computer, I'm not convinced that this is actually the problem.
besides, the plugin hasn't had any large functionality changes for months and months.
I was able to repro after unloading the plugin once the game was loaded. So it was loaded at one point without a restart.
Given that and that the codebase hasn't been touched in months, I'm led to believe this is either a Dalamud framework issue or an ACT plugin issue. Since the ACT folks are saying that any chat hooking plugin can trigger this.
Possibly an XIVCommon bug? This project leverages it. Does it use it for any chat related features?
so where would be the right place to report this p.s sorry for wasting everyones time
Confirming I also have this issue. Likely not exclusive to PartyIcons, but it is triggering on PartyIcons for me.
Being the new maintainer, it took some investigation but there was a way that the plugin was getting the rapture atk module (by accessing the ui module's virtual function array) that causes the act plugin's signature scanning to return a false match for the chat log's vtable, e.g. the address reported in this log line that the act plugin outputs
251|2022-09-04T17:15:05.1649342-05:00|Found VTable for [ChatLog] at address [1C50ECB8048]|456c797aaaee5d6b
changes only when PartyIcons is loaded and ACT is restarted.
My guess is that this code was written before there was a convenient function in client structs to get this module. I will say that on the act plugin's side, there may be a situation in the future that will cause its sig scan to return a false match for the chat log vtable and I'll recommend that it gets looked into. I know that sometimes scanning for a vtable can be tricky if the ctor/dtor are simple.
for whatever reason act stopped reading logs for custom triggers for me and a few other today that i talked to but after disabling partyicons it fixed it hoping this is a bug that can be fixed as i really like this plugin