shedaniel / BetterLoadingScreen

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Crashes. #42

Open MagmaBro123 opened 2 years ago

MagmaBro123 commented 2 years ago

No other mods installed.

image

Logs and Report: https://paste.gg/p/anonymous/0de3cd8b2a1246b0a654b9975373668c (Lines 80-92. Pastebin hates this for some reason.) https://pastebin.com/8KJMseqr

Last update was on March. Remove if you're not updating.

jbredwards commented 2 years ago

I'm also experiencing this issue. Along with this issue the mod also causes an amd driver crash and makes my pc black screen. Once mc crashes (due to the original issue above) the black screen fixes itself.

MagmaBro123 commented 2 years ago

This mod shouldn't require specific GPUs to run it. Even Sodium, a rendering optimization mod, runs perfectly fine with my current AMD card.

No need for an utterly broken mod.

tt-thoma commented 1 year ago

I have the same problem. It says java.lang.RuntimeException: could not reload shaders, and I think this is because the game freezes when loading something (it's a normal part of the process), and I think the mod refreshes asynchronousely, generating frames of data until the game is saturated and will eventually crash

tt-thoma commented 1 year ago

Found some logs of where this is happening

[26Apr2023 14:20:53.340] [Render thread/INFO] [me.shedaniel.betterloadingscreen.launch.EarlyWindow/]: Moving render out
[26Apr2023 14:20:53.341] [Render thread/INFO] [me.shedaniel.betterloadingscreen.launch.EarlyWindow/]: Acquired lock for render out
[26Apr2023 14:20:53.343] [Thread-1/INFO] [me.shedaniel.betterloadingscreen.forge.BetterLoadingScreenForgeMessageHandler/]: Processing work FREEZE_DATA
[26Apr2023 14:20:53.343] [Early Visualization/INFO] [me.shedaniel.betterloadingscreen.launch.EarlyWindow/]: Set render to true
[26Apr2023 14:20:53.434] [Early Visualization/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1281, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_VALUE error generated. Invalid offset and/or size.'
[26Apr2023 14:20:53.435] [Early Visualization/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1281, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_VALUE error generated. Invalid offset and/or size.'
[26Apr2023 14:20:53.436] [Early Visualization/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=0, source=API, type=ERROR, severity=HIGH, message='Unknown internal debug message. The NVIDIA OpenGL driver has encountered
an out of memory error. This application might
behave inconsistently and fail.
(pid=38976 javaw.exe 64bit)'
[26Apr2023 14:20:53.436] [Early Visualization/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1285, source=API, type=ERROR, severity=HIGH, message='GL_OUT_OF_MEMORY error generated. Failed to allocate memory for buffer object.'
[26Apr2023 14:20:53.437] [Early Visualization/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=0, source=API, type=ERROR, severity=HIGH, message='Unknown internal debug message. The NVIDIA OpenGL driver has encountered
an out of memory error. This application might
behave inconsistently and fail.
(pid=38976 javaw.exe 64bit)'
[26Apr2023 14:20:53.437] [Early Visualization/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1285, source=API, type=ERROR, severity=HIGH, message='GL_OUT_OF_MEMORY error generated. Failed to map memory for buffer.'
[26Apr2023 14:20:53.484] [Early Visualization/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1281, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_VALUE error generated. Invalid offset and/or size.'
[26Apr2023 14:20:53.484] [Early Visualization/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1281, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_VALUE error generated. Invalid offset and/or size.'
[26Apr2023 14:20:53.485] [Early Visualization/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=0, source=API, type=ERROR, severity=HIGH, message='Unknown internal debug message. The NVIDIA OpenGL driver has encountered
an out of memory error. This application might
behave inconsistently and fail.
(pid=38976 javaw.exe 64bit)'
[26Apr2023 14:20:53.485] [Early Visualization/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1285, source=API, type=ERROR, severity=HIGH, message='GL_OUT_OF_MEMORY error generated. Failed to allocate memory for buffer object.'
[26Apr2023 14:20:53.485] [Early Visualization/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=0, source=API, type=ERROR, severity=HIGH, message='Unknown internal debug message. The NVIDIA OpenGL driver has encountered
an out of memory error. This application might
behave inconsistently and fail.
(pid=38976 javaw.exe 64bit)'
[26Apr2023 14:20:53.485] [Early Visualization/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1285, source=API, type=ERROR, severity=HIGH, message='GL_OUT_OF_MEMORY error generated. Failed to map memory for buffer.'