sheldonrobinson / maratis

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MObject3d is missing the enableShadow() #11

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
You can't have two objects under the same light source one casting shadow the 
other not casting it.
MObject3d should then need a enableShadow() method.
See http://forum.maratis3d.com/viewtopic.php?id=734

Original issue reported on code.google.com by hkwareho...@gmail.com on 20 Aug 2013 at 6:27

GoogleCodeExporter commented 9 years ago

Original comment by anael.se...@gmail.com on 20 Aug 2013 at 7:47

GoogleCodeExporter commented 9 years ago

Original comment by anael.se...@gmail.com on 22 Aug 2013 at 1:24