This patch allows you to get the current framerate from MGame::getFramerate().
It is available in LUA scripts with the function 'getFramerate()'.
Have fun!
Yannick Pflanzer
Original issue reported on code.google.com by ypflan...@googlemail.com on 14 Apr 2014 at 7:17
Original issue reported on code.google.com by
ypflan...@googlemail.com
on 14 Apr 2014 at 7:17Attachments: