I know this can be implemented as a mesh imported from Blender, or Maya, but it
would be nice to have the ability to just create a Terrain directly on the
Maratis Editor.
Additionally this can contain tools such as Terrain Painting, and Flora
placement via texture mask, posibly even having multiple masks for texture
type, flora(mesh) type.
Original issue reported on code.google.com by damvfore...@gmail.com on 12 Aug 2013 at 9:15
Original issue reported on code.google.com by
damvfore...@gmail.com
on 12 Aug 2013 at 9:15Attachments: